class f__AnonymousType0<< Count > j__TPar
static int RemapENGINEItemID(int itemID)
static void RemapENGINEMannequin(short tileFrameX, short tileFrameY)
const short SpectralGastropodBanner
static int RemapENGINEHeadSlot(int headSlot)
const short SpectralSubligar
const short HornedGodBoots
const short MusicBoxTutorial
const short DragonSnatcherBanner
const short ShadowMummyBanner
const short AlbinoAntlionBanner
const short TitanLeggings
static short RemapItemID(int itemID, bool remapENGINEItems)
const short SpectralArmor
const short ShadowHammerBanner
static int RemapENGINEBodySlot(int bodySlot)
static int RemapENGINELegsSlot(int legsSlot)
static int RemapNegativeItemID(int itemID)
const short ArchWyvernBanner
const short DragonBreastplate
const short SpectralElementalBanner
const short SpectralHeadgear
const short DragonGreaves
const short HornedGodMask
static bool IsForbidden(int id)
const short VampireMinerBanner
const short ArchDemonBanner
const short HornedGodRobe