terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RefreshPlayers()

void GUIPlayerSelectMenu.RefreshPlayers ( )
inline

Definition at line 279 of file GUIPlayerSelectMenu.cs.

280 {
281 if (!true)
282 {
283 }
285 int num = 1;
286 string fileName = activePlayerFileData.GetFileName(num != 0);
288 int size = this.SortedPlayerData._size;
289 string text;
290 bool flag = text == fileName;
292 int size2 = this.SortedPlayerData._size;
293 }
class f__AnonymousType0<< Count > j__TPar
List< PlayerFileData > SortedPlayerData
string GetFileName(bool includeExtension=true)
Definition FileData.cs:70
static void LoadPlayers()
Definition Main.cs:5731
static PlayerFileData ActivePlayerFileData
Definition Main.cs:2701

References System.Collections.Generic.List< T >._size, Terraria.Main.ActivePlayerFileData, Terraria.IO.FileData.GetFileName(), j__TPar, Terraria.Main.LoadPlayers(), SortedPlayerData, and System.text.