terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MemoryHandle.cs
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1using System;
4
5namespace System.Buffers
6{
7 // Token: 0x02000664 RID: 1636
8 public struct MemoryHandle : IDisposable
9 {
10 // Token: 0x060031C9 RID: 12745 RVA: 0x0006BB0C File Offset: 0x00069D0C
11 [CLSCompliant(false)]
12 public unsafe MemoryHandle(void* pointer, [Optional] GCHandle handle, [Optional] IPinnable pinnable)
13 {
15 this._handle = handle;
17 }
18
19 // Token: 0x170007FB RID: 2043
20 // (get) Token: 0x060031CA RID: 12746 RVA: 0x0000207A File Offset: 0x0000027A
21 [CLSCompliant(false)]
22 public unsafe void* Pointer
23 {
24 get
25 {
26 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
27 }
28 }
29
30 // Token: 0x060031CB RID: 12747 RVA: 0x0006BB30 File Offset: 0x00069D30
31 public void Dispose()
32 {
33 if (this._pinnable != null)
34 {
35 return;
36 }
37 }
38
39 // Token: 0x04001AAF RID: 6831
40 private unsafe void* _pointer;
41
42 // Token: 0x04001AB0 RID: 6832
44
45 // Token: 0x04001AB1 RID: 6833
47 }
48}
class f__AnonymousType0<< Count > j__TPar
unsafe MemoryHandle(void *pointer, [Optional] GCHandle handle, [Optional] IPinnable pinnable)