terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Clear()

void UnityEngine.Pool.ObjectPool< T >.Clear ( )
inline

Definition at line 112 of file ObjectPool.cs.

113 {
114 if (this.m_ActionOnDestroy != null)
115 {
116 List list = this.m_List;
118 return;
119 }
120 List list2 = this.m_List;
121 }
class f__AnonymousType0<< Count > j__TPar
readonly Action< T > m_ActionOnDestroy
readonly List< T > m_List

References j__TPar, System.list, UnityEngine.Pool.ObjectPool< T >.m_ActionOnDestroy, and UnityEngine.Pool.ObjectPool< T >.m_List.