terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Apply()

override bool Terraria.WorldBuilding.Actions.SetSlope.Apply ( Point origin,
int x,
int y,
params object[] args )
inline

Definition at line 448 of file Actions.cs.

449 {
450 int slope = this._slope;
451 if (!true)
452 {
453 }
454 long num = 0L;
455 bool flag = WorldGen.SlopeTile(x, y, slope, num != 0L);
456 return base.UnitApply(origin, x, y, args);
457 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.WorldBuilding.Actions.SetSlope._slope, j__TPar, System.L, and Terraria.WorldGen.SlopeTile().