terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ApplyPass()

override void Terraria.GameContent.Biomes.TerrainPass.ApplyPass ( GenerationProgress progress,
GameConfiguration configuration )
inlineprotected

Definition at line 17 of file TerrainPass.cs.

18 {
19 progress.Message = "FlatBeachPadding";
21 int num = 90;
22 int num2 = 110;
23 int num3 = random.Next(num, num2);
25 int num4 = 90;
26 int num5 = 110;
27 int num6 = random2.Next(num4, num5);
28 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom _random
Definition GenBase.cs:13

References Terraria.WorldBuilding.GenBase._random, j__TPar, and Terraria.Utilities.UnifiedRandom.Next().