terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TimerState
enum
System.Net.TimerThread.TimerNode.TimerState
private
Enumerator
Ready
Fired
Cancelled
Sentinel
Definition at line
579
of file
TimerThread.cs
.
580
{
581
// Token: 0x04000AD5 RID: 2773
582
Ready
,
583
// Token: 0x04000AD6 RID: 2774
584
Fired
,
585
// Token: 0x04000AD7 RID: 2775
586
Cancelled
,
587
// Token: 0x04000AD8 RID: 2776
588
Sentinel
589
}
System.Net.TimerThread.TimerNode.TimerState.Fired
@ Fired
System.Net.TimerThread.TimerNode.TimerState.Sentinel
@ Sentinel
System.Net.TimerThread.TimerNode.TimerState.Cancelled
@ Cancelled
System.Net.TimerThread.TimerNode.TimerState.Ready
@ Ready
System
Net
TimerThread
TimerNode
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