terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Insert() [2/2]

void System.ComponentModel.PropertyDescriptorCollection.Insert ( int index,
PropertyDescriptor value )
inline

Definition at line 273 of file PropertyDescriptorCollection.cs.

274 {
275 if (!this._readOnly)
276 {
277 int num = this.<Count>k__BackingField;
278 this.EnsureSize(index);
279 int num2 = this.<Count>k__BackingField;
280 PropertyDescriptor[] properties = this._properties;
281 PropertyDescriptor[] properties2 = this._properties;
282 if (value == null || value != null)
283 {
284 int num3 = this.<Count>k__BackingField;
285 this.<Count>k__BackingField = num3;
286 return;
287 }
288 }
289 throw new ArrayTypeMismatchException();
290 }
class f__AnonymousType0<< Count > j__TPar

References System.ComponentModel.PropertyDescriptorCollection._properties, System.ComponentModel.PropertyDescriptorCollection._readOnly, System.ComponentModel.PropertyDescriptorCollection.Count, System.ComponentModel.PropertyDescriptorCollection.EnsureSize(), j__TPar, System.ComponentModel.PropertyDescriptorCollection.k__BackingField, and System.value.