terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PlayerLoopSystemInternal.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Scripting
;
4
using
UnityEngine.Scripting.APIUpdating
;
5
6
namespace
UnityEngine.LowLevel
7
{
8
// Token: 0x02000172 RID: 370
9
[
RequiredByNativeCode
]
10
[
NativeType
(Header =
"Runtime/Misc/PlayerLoop.h"
)]
11
[
MovedFrom
(
"UnityEngine.Experimental.LowLevel"
)]
12
internal
struct
PlayerLoopSystemInternal
13
{
14
// Token: 0x0400066B RID: 1643
15
public
Type
type
;
16
17
// Token: 0x0400066C RID: 1644
18
public
PlayerLoopSystem.UpdateFunction
updateDelegate
;
19
20
// Token: 0x0400066D RID: 1645
21
public
IntPtr
updateFunction
;
22
23
// Token: 0x0400066E RID: 1646
24
public
IntPtr
loopConditionFunction
;
25
26
// Token: 0x0400066F RID: 1647
27
public
int
numSubSystems
;
28
}
29
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Type
Definition
Type.cs:12
UnityEngine.LowLevel.PlayerLoopSystem.UpdateFunction
Definition
PlayerLoopSystem.cs:34
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.LowLevel
Definition
PlayerLoopSystem.cs:6
UnityEngine.Scripting.APIUpdating
Definition
MovedFromAttribute.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
System.IntPtr
Definition
IntPtr.cs:13
UnityEngine.LowLevel.PlayerLoopSystemInternal.updateFunction
IntPtr updateFunction
Definition
PlayerLoopSystemInternal.cs:21
UnityEngine.LowLevel.PlayerLoopSystemInternal.updateDelegate
PlayerLoopSystem.UpdateFunction updateDelegate
Definition
PlayerLoopSystemInternal.cs:18
UnityEngine.LowLevel.PlayerLoopSystemInternal.type
Type type
Definition
PlayerLoopSystemInternal.cs:15
UnityEngine.LowLevel.PlayerLoopSystemInternal.loopConditionFunction
IntPtr loopConditionFunction
Definition
PlayerLoopSystemInternal.cs:24
UnityEngine.LowLevel.PlayerLoopSystemInternal.numSubSystems
int numSubSystems
Definition
PlayerLoopSystemInternal.cs:27
UnityEngine.LowLevel.PlayerLoopSystemInternal
Definition
PlayerLoopSystemInternal.cs:13
source
UnityEngine.CoreModule
UnityEngine
LowLevel
PlayerLoopSystemInternal.cs
Generated by
1.10.0