terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

void Terraria.GameContent.Drawing.TileDrawing.Update ( )
inline

Definition at line 404 of file TileDrawing.cs.

405 {
406 int num = 1;
407 if (num == 0)
408 {
409 }
410 if (num != 0)
411 {
412 return;
413 }
414 if (num == 0)
415 {
416 }
417 if (!true)
418 {
419 }
420 this.UpdateLeafFrequency();
421 WindGrid windGrid;
422 windGrid.Update();
423 bool flag = Main.ShouldShowInvisibleWalls();
424 Main.sectionManager.SetAllFramedSectionsAsNeedingRefresh();
425 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.sectionManager, Terraria.WorldSections.SetAllFramedSectionsAsNeedingRefresh(), Terraria.Main.ShouldShowInvisibleWalls(), Terraria.GameContent.Drawing.WindGrid.Update(), and Terraria.GameContent.Drawing.TileDrawing.UpdateLeafFrequency().