terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetPalmTreeBiome() [1/2]

int Terraria.GameContent.Drawing.TileDrawing.GetPalmTreeBiome ( int tileX,
int tileY )
inlineprivate

Definition at line 846 of file TileDrawing.cs.

847 {
848 int num = 1;
849 if (num == 0)
850 {
851 }
852 Tile tile;
853 bool flag = tile.active();
854 if (num == 0)
855 {
856 }
857 Tile tile2;
858 ushort type = tile2.type;
859 int num2;
860 return num2;
861 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, and Terraria.Tile.type.