terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ShouldSwayInWind()

bool Terraria.GameContent.Drawing.TileDrawing.ShouldSwayInWind ( int x,
int y,
ushort tileType,
short frameX )
inlineprivate

Definition at line 1478 of file TileDrawing.cs.

1479 {
1480 int num = 1;
1481 if (num == 0)
1482 {
1483 }
1484 bool settingsEnabled_TilesSwayInWind = Main.SettingsEnabled_TilesSwayInWind;
1485 if (num == 0)
1486 {
1487 }
1488 if (num != 0)
1489 {
1490 return;
1491 }
1492 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Terraria.Main.SettingsEnabled_TilesSwayInWind.