terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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This is the complete list of members for Terraria.Audio.IAudioSystem, including all inherited members.
Dispose() | System.IDisposable | |
IsTrackPlaying(int trackIndex) | Terraria.Audio.IAudioSystem | |
LoadCue(int cueIndex, string cueName) | Terraria.Audio.IAudioSystem | |
LoadFromSources() | Terraria.Audio.IAudioSystem | |
PauseAll() | Terraria.Audio.IAudioSystem | |
ResumeAll() | Terraria.Audio.IAudioSystem | |
Update() | Terraria.Audio.IAudioSystem | |
UpdateAmbientCueState(int i, bool gameIsActive, float trackVolume, float systemVolume) | Terraria.Audio.IAudioSystem | |
UpdateAmbientCueTowardStopping(int i, float stoppingSpeed, float trackVolume, float systemVolume) | Terraria.Audio.IAudioSystem | |
UpdateAudioEngine() | Terraria.Audio.IAudioSystem | |
UpdateCommonTrack(bool active, int i, float totalVolume, float tempFade) | Terraria.Audio.IAudioSystem | |
UpdateCommonTrackTowardStopping(int i, float totalVolume, float tempFade, bool isMainTrackAudible) | Terraria.Audio.IAudioSystem | |
UpdateMisc() | Terraria.Audio.IAudioSystem | |
UseSources(List< IContentSource > sources) | Terraria.Audio.IAudioSystem |