terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AttemptHostConnection()

bool SaveSynchronisationManager.AttemptHostConnection ( bool isLocalHost)
inline

Definition at line 8 of file SaveSynchronisationManager.cs.

9 {
10 object @lock = this.Lock;
13 {
14 }
15 long num = 0L;
17 if (num == 0L)
18 {
19 }
20 throw new OutOfMemoryException();
21 }
class f__AnonymousType0<< Count > j__TPar
SaveSynchronisationManager.ConnectionState ClientState
static void Exit(object obj)
Definition Monitor.cs:47
static void Enter(object obj)
Definition Monitor.cs:11

References ClientState, System.Threading.Monitor.Enter(), System.Threading.Monitor.Exit(), j__TPar, System.L, and Lock.