terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Startup()

void SaveSynchronisationManager.Startup ( )
inline

Definition at line 77 of file SaveSynchronisationManager.cs.

78 {
80 this.RemoteState.Clear();
82 bool flag = saveSynchronisationHost.Server.Start(5555);
84 if (saveSynchronisationHost == null)
85 {
86 }
88 }
class f__AnonymousType0<< Count > j__TPar
bool Start(int port)
Definition Server.cs:63

References SaveSynchronisationState.Clear(), j__TPar, LocalState, SaveSynchronisationState.RefreshFromFileSystem(), RemoteState, SaveSynchronisationHost.Server, server, Telepathy.Server.Start(), SaveSynchronisationBroadcast.StartBroadCasting(), and SaveSynchronisationFinder.StartSearching().

Referenced by Restart().