terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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WallID.cs
Go to the documentation of this file.
1using System;
2
3namespace Terraria.ID
4{
5 // Token: 0x02000607 RID: 1543
6 public class WallID
7 {
8 // Token: 0x060035AE RID: 13742 RVA: 0x0021172C File Offset: 0x0020F92C
9 public WallID()
10 {
11 }
12
13 // Token: 0x060035AF RID: 13743 RVA: 0x00211740 File Offset: 0x0020F940
14 // Note: this type is marked as 'beforefieldinit'.
15 static WallID()
16 {
17 }
18
19 // Token: 0x04007350 RID: 29520
20 public const ushort None = 0;
21
22 // Token: 0x04007351 RID: 29521
23 public const ushort Stone = 1;
24
25 // Token: 0x04007352 RID: 29522
26 public const ushort DirtUnsafe = 2;
27
28 // Token: 0x04007353 RID: 29523
29 public const ushort EbonstoneUnsafe = 3;
30
31 // Token: 0x04007354 RID: 29524
32 public const ushort Wood = 4;
33
34 // Token: 0x04007355 RID: 29525
35 public const ushort GrayBrick = 5;
36
37 // Token: 0x04007356 RID: 29526
38 public const ushort RedBrick = 6;
39
40 // Token: 0x04007357 RID: 29527
41 public const ushort BlueDungeonUnsafe = 7;
42
43 // Token: 0x04007358 RID: 29528
44 public const ushort GreenDungeonUnsafe = 8;
45
46 // Token: 0x04007359 RID: 29529
47 public const ushort PinkDungeonUnsafe = 9;
48
49 // Token: 0x0400735A RID: 29530
50 public const ushort GoldBrick = 10;
51
52 // Token: 0x0400735B RID: 29531
53 public const ushort SilverBrick = 11;
54
55 // Token: 0x0400735C RID: 29532
56 public const ushort CopperBrick = 12;
57
58 // Token: 0x0400735D RID: 29533
59 public const ushort HellstoneBrickUnsafe = 13;
60
61 // Token: 0x0400735E RID: 29534
62 public const ushort ObsidianBrickUnsafe = 14;
63
64 // Token: 0x0400735F RID: 29535
65 public const ushort MudUnsafe = 15;
66
67 // Token: 0x04007360 RID: 29536
68 public const ushort Dirt = 16;
69
70 // Token: 0x04007361 RID: 29537
71 public const ushort BlueDungeon = 17;
72
73 // Token: 0x04007362 RID: 29538
74 public const ushort GreenDungeon = 18;
75
76 // Token: 0x04007363 RID: 29539
77 public const ushort PinkDungeon = 19;
78
79 // Token: 0x04007364 RID: 29540
80 public const ushort ObsidianBrick = 20;
81
82 // Token: 0x04007365 RID: 29541
83 public const ushort Glass = 21;
84
85 // Token: 0x04007366 RID: 29542
86 public const ushort PearlstoneBrick = 22;
87
88 // Token: 0x04007367 RID: 29543
89 public const ushort IridescentBrick = 23;
90
91 // Token: 0x04007368 RID: 29544
92 public const ushort MudstoneBrick = 24;
93
94 // Token: 0x04007369 RID: 29545
95 public const ushort CobaltBrick = 25;
96
97 // Token: 0x0400736A RID: 29546
98 public const ushort MythrilBrick = 26;
99
100 // Token: 0x0400736B RID: 29547
101 public const ushort Planked = 27;
102
103 // Token: 0x0400736C RID: 29548
104 public const ushort PearlstoneBrickUnsafe = 28;
105
106 // Token: 0x0400736D RID: 29549
107 public const ushort CandyCane = 29;
108
109 // Token: 0x0400736E RID: 29550
110 public const ushort GreenCandyCane = 30;
111
112 // Token: 0x0400736F RID: 29551
113 public const ushort SnowBrick = 31;
114
115 // Token: 0x04007370 RID: 29552
116 public const ushort AdamantiteBeam = 32;
117
118 // Token: 0x04007371 RID: 29553
119 public const ushort DemoniteBrick = 33;
120
121 // Token: 0x04007372 RID: 29554
122 public const ushort SandstoneBrick = 34;
123
124 // Token: 0x04007373 RID: 29555
125 public const ushort EbonstoneBrick = 35;
126
127 // Token: 0x04007374 RID: 29556
128 public const ushort RedStucco = 36;
129
130 // Token: 0x04007375 RID: 29557
131 public const ushort YellowStucco = 37;
132
133 // Token: 0x04007376 RID: 29558
134 public const ushort GreenStucco = 38;
135
136 // Token: 0x04007377 RID: 29559
137 public const ushort Gray = 39;
138
139 // Token: 0x04007378 RID: 29560
140 public const ushort SnowWallUnsafe = 40;
141
142 // Token: 0x04007379 RID: 29561
143 public const ushort Ebonwood = 41;
144
145 // Token: 0x0400737A RID: 29562
146 public const ushort RichMaogany = 42;
147
148 // Token: 0x0400737B RID: 29563
149 public const ushort Pearlwood = 43;
150
151 // Token: 0x0400737C RID: 29564
152 public const ushort RainbowBrick = 44;
153
154 // Token: 0x0400737D RID: 29565
155 public const ushort TinBrick = 45;
156
157 // Token: 0x0400737E RID: 29566
158 public const ushort TungstenBrick = 46;
159
160 // Token: 0x0400737F RID: 29567
161 public const ushort PlatinumBrick = 47;
162
163 // Token: 0x04007380 RID: 29568
164 public const ushort AmethystUnsafe = 48;
165
166 // Token: 0x04007381 RID: 29569
167 public const ushort TopazUnsafe = 49;
168
169 // Token: 0x04007382 RID: 29570
170 public const ushort SapphireUnsafe = 50;
171
172 // Token: 0x04007383 RID: 29571
173 public const ushort EmeraldUnsafe = 51;
174
175 // Token: 0x04007384 RID: 29572
176 public const ushort RubyUnsafe = 52;
177
178 // Token: 0x04007385 RID: 29573
179 public const ushort DiamondUnsafe = 53;
180
181 // Token: 0x04007386 RID: 29574
182 public const ushort CaveUnsafe = 54;
183
184 // Token: 0x04007387 RID: 29575
185 public const ushort Cave2Unsafe = 55;
186
187 // Token: 0x04007388 RID: 29576
188 public const ushort Cave3Unsafe = 56;
189
190 // Token: 0x04007389 RID: 29577
191 public const ushort Cave4Unsafe = 57;
192
193 // Token: 0x0400738A RID: 29578
194 public const ushort Cave5Unsafe = 58;
195
196 // Token: 0x0400738B RID: 29579
197 public const ushort Cave6Unsafe = 59;
198
199 // Token: 0x0400738C RID: 29580
200 public const ushort LivingLeaf = 60;
201
202 // Token: 0x0400738D RID: 29581
203 public const ushort Cave7Unsafe = 61;
204
205 // Token: 0x0400738E RID: 29582
206 public const ushort SpiderUnsafe = 62;
207
208 // Token: 0x0400738F RID: 29583
209 public const ushort GrassUnsafe = 63;
210
211 // Token: 0x04007390 RID: 29584
212 public const ushort JungleUnsafe = 64;
213
214 // Token: 0x04007391 RID: 29585
215 public const ushort FlowerUnsafe = 65;
216
217 // Token: 0x04007392 RID: 29586
218 public const ushort Grass = 66;
219
220 // Token: 0x04007393 RID: 29587
221 public const ushort Jungle = 67;
222
223 // Token: 0x04007394 RID: 29588
224 public const ushort Flower = 68;
225
226 // Token: 0x04007395 RID: 29589
227 public const ushort CorruptGrassUnsafe = 69;
228
229 // Token: 0x04007396 RID: 29590
230 public const ushort HallowedGrassUnsafe = 70;
231
232 // Token: 0x04007397 RID: 29591
233 public const ushort IceUnsafe = 71;
234
235 // Token: 0x04007398 RID: 29592
236 public const ushort Cactus = 72;
237
238 // Token: 0x04007399 RID: 29593
239 public const ushort Cloud = 73;
240
241 // Token: 0x0400739A RID: 29594
242 public const ushort Mushroom = 74;
243
244 // Token: 0x0400739B RID: 29595
245 public const ushort Bone = 75;
246
247 // Token: 0x0400739C RID: 29596
248 public const ushort Slime = 76;
249
250 // Token: 0x0400739D RID: 29597
251 public const ushort Flesh = 77;
252
253 // Token: 0x0400739E RID: 29598
254 public const ushort LivingWood = 78;
255
256 // Token: 0x0400739F RID: 29599
257 public const ushort ObsidianBackUnsafe = 79;
258
259 // Token: 0x040073A0 RID: 29600
260 public const ushort MushroomUnsafe = 80;
261
262 // Token: 0x040073A1 RID: 29601
263 public const ushort CrimsonGrassUnsafe = 81;
264
265 // Token: 0x040073A2 RID: 29602
266 public const ushort DiscWall = 82;
267
268 // Token: 0x040073A3 RID: 29603
269 public const ushort CrimstoneUnsafe = 83;
270
271 // Token: 0x040073A4 RID: 29604
272 public const ushort IceBrick = 84;
273
274 // Token: 0x040073A5 RID: 29605
275 public const ushort Shadewood = 85;
276
277 // Token: 0x040073A6 RID: 29606
278 public const ushort HiveUnsafe = 86;
279
280 // Token: 0x040073A7 RID: 29607
281 public const ushort LihzahrdBrickUnsafe = 87;
282
283 // Token: 0x040073A8 RID: 29608
284 public const ushort PurpleStainedGlass = 88;
285
286 // Token: 0x040073A9 RID: 29609
287 public const ushort YellowStainedGlass = 89;
288
289 // Token: 0x040073AA RID: 29610
290 public const ushort BlueStainedGlass = 90;
291
292 // Token: 0x040073AB RID: 29611
293 public const ushort GreenStainedGlass = 91;
294
295 // Token: 0x040073AC RID: 29612
296 public const ushort RedStainedGlass = 92;
297
298 // Token: 0x040073AD RID: 29613
299 public const ushort RainbowStainedGlass = 93;
300
301 // Token: 0x040073AE RID: 29614
302 public const ushort BlueDungeonSlabUnsafe = 94;
303
304 // Token: 0x040073AF RID: 29615
305 public const ushort BlueDungeonTileUnsafe = 95;
306
307 // Token: 0x040073B0 RID: 29616
308 public const ushort PinkDungeonSlabUnsafe = 96;
309
310 // Token: 0x040073B1 RID: 29617
311 public const ushort PinkDungeonTileUnsafe = 97;
312
313 // Token: 0x040073B2 RID: 29618
314 public const ushort GreenDungeonSlabUnsafe = 98;
315
316 // Token: 0x040073B3 RID: 29619
317 public const ushort GreenDungeonTileUnsafe = 99;
318
319 // Token: 0x040073B4 RID: 29620
320 public const ushort BlueDungeonSlab = 100;
321
322 // Token: 0x040073B5 RID: 29621
323 public const ushort BlueDungeonTile = 101;
324
325 // Token: 0x040073B6 RID: 29622
326 public const ushort PinkDungeonSlab = 102;
327
328 // Token: 0x040073B7 RID: 29623
329 public const ushort PinkDungeonTile = 103;
330
331 // Token: 0x040073B8 RID: 29624
332 public const ushort GreenDungeonSlab = 104;
333
334 // Token: 0x040073B9 RID: 29625
335 public const ushort GreenDungeonTile = 105;
336
337 // Token: 0x040073BA RID: 29626
338 public const ushort WoodenFence = 106;
339
340 // Token: 0x040073BB RID: 29627
341 public const ushort MetalFence = 107;
342
343 // Token: 0x040073BC RID: 29628
344 public const ushort Hive = 108;
345
346 // Token: 0x040073BD RID: 29629
347 public const ushort PalladiumColumn = 109;
348
349 // Token: 0x040073BE RID: 29630
350 public const ushort BubblegumBlock = 110;
351
352 // Token: 0x040073BF RID: 29631
353 public const ushort TitanstoneBlock = 111;
354
355 // Token: 0x040073C0 RID: 29632
356 public const ushort LihzahrdBrick = 112;
357
358 // Token: 0x040073C1 RID: 29633
359 public const ushort Pumpkin = 113;
360
361 // Token: 0x040073C2 RID: 29634
362 public const ushort Hay = 114;
363
364 // Token: 0x040073C3 RID: 29635
365 public const ushort SpookyWood = 115;
366
367 // Token: 0x040073C4 RID: 29636
368 public const ushort ChristmasTreeWallpaper = 116;
369
370 // Token: 0x040073C5 RID: 29637
371 public const ushort OrnamentWallpaper = 117;
372
373 // Token: 0x040073C6 RID: 29638
374 public const ushort CandyCaneWallpaper = 118;
375
376 // Token: 0x040073C7 RID: 29639
377 public const ushort FestiveWallpaper = 119;
378
379 // Token: 0x040073C8 RID: 29640
380 public const ushort StarsWallpaper = 120;
381
382 // Token: 0x040073C9 RID: 29641
383 public const ushort SquigglesWallpaper = 121;
384
385 // Token: 0x040073CA RID: 29642
386 public const ushort SnowflakeWallpaper = 122;
387
388 // Token: 0x040073CB RID: 29643
389 public const ushort KrampusHornWallpaper = 123;
390
391 // Token: 0x040073CC RID: 29644
392 public const ushort BluegreenWallpaper = 124;
393
394 // Token: 0x040073CD RID: 29645
395 public const ushort GrinchFingerWallpaper = 125;
396
397 // Token: 0x040073CE RID: 29646
398 public const ushort FancyGrayWallpaper = 126;
399
400 // Token: 0x040073CF RID: 29647
401 public const ushort IceFloeWallpaper = 127;
402
403 // Token: 0x040073D0 RID: 29648
404 public const ushort MusicWallpaper = 128;
405
406 // Token: 0x040073D1 RID: 29649
407 public const ushort PurpleRainWallpaper = 129;
408
409 // Token: 0x040073D2 RID: 29650
410 public const ushort RainbowWallpaper = 130;
411
412 // Token: 0x040073D3 RID: 29651
413 public const ushort SparkleStoneWallpaper = 131;
414
415 // Token: 0x040073D4 RID: 29652
416 public const ushort StarlitHeavenWallpaper = 132;
417
418 // Token: 0x040073D5 RID: 29653
419 public const ushort BubbleWallpaper = 133;
420
421 // Token: 0x040073D6 RID: 29654
422 public const ushort CopperPipeWallpaper = 134;
423
424 // Token: 0x040073D7 RID: 29655
425 public const ushort DuckyWallpaper = 135;
426
427 // Token: 0x040073D8 RID: 29656
428 public const ushort Waterfall = 136;
429
430 // Token: 0x040073D9 RID: 29657
431 public const ushort Lavafall = 137;
432
433 // Token: 0x040073DA RID: 29658
434 public const ushort EbonwoodFence = 138;
435
436 // Token: 0x040073DB RID: 29659
437 public const ushort RichMahoganyFence = 139;
438
439 // Token: 0x040073DC RID: 29660
440 public const ushort PearlwoodFence = 140;
441
442 // Token: 0x040073DD RID: 29661
443 public const ushort ShadewoodFence = 141;
444
445 // Token: 0x040073DE RID: 29662
446 public const ushort WhiteDynasty = 142;
447
448 // Token: 0x040073DF RID: 29663
449 public const ushort BlueDynasty = 143;
450
451 // Token: 0x040073E0 RID: 29664
452 public const ushort ArcaneRunes = 144;
453
454 // Token: 0x040073E1 RID: 29665
455 public const ushort IronFence = 145;
456
457 // Token: 0x040073E2 RID: 29666
458 public const ushort CopperPlating = 146;
459
460 // Token: 0x040073E3 RID: 29667
461 public const ushort StoneSlab = 147;
462
463 // Token: 0x040073E4 RID: 29668
464 public const ushort Sail = 148;
465
466 // Token: 0x040073E5 RID: 29669
467 public const ushort BorealWood = 149;
468
469 // Token: 0x040073E6 RID: 29670
470 public const ushort BorealWoodFence = 150;
471
472 // Token: 0x040073E7 RID: 29671
473 public const ushort PalmWood = 151;
474
475 // Token: 0x040073E8 RID: 29672
476 public const ushort PalmWoodFence = 152;
477
478 // Token: 0x040073E9 RID: 29673
479 public const ushort AmberGemspark = 153;
480
481 // Token: 0x040073EA RID: 29674
482 public const ushort AmethystGemspark = 154;
483
484 // Token: 0x040073EB RID: 29675
485 public const ushort DiamondGemspark = 155;
486
487 // Token: 0x040073EC RID: 29676
488 public const ushort EmeraldGemspark = 156;
489
490 // Token: 0x040073ED RID: 29677
491 public const ushort AmberGemsparkOff = 157;
492
493 // Token: 0x040073EE RID: 29678
494 public const ushort AmethystGemsparkOff = 158;
495
496 // Token: 0x040073EF RID: 29679
497 public const ushort DiamondGemsparkOff = 159;
498
499 // Token: 0x040073F0 RID: 29680
500 public const ushort EmeraldGemsparkOff = 160;
501
502 // Token: 0x040073F1 RID: 29681
503 public const ushort RubyGemsparkOff = 161;
504
505 // Token: 0x040073F2 RID: 29682
506 public const ushort SapphireGemsparkOff = 162;
507
508 // Token: 0x040073F3 RID: 29683
509 public const ushort TopazGemsparkOff = 163;
510
511 // Token: 0x040073F4 RID: 29684
512 public const ushort RubyGemspark = 164;
513
514 // Token: 0x040073F5 RID: 29685
515 public const ushort SapphireGemspark = 165;
516
517 // Token: 0x040073F6 RID: 29686
518 public const ushort TopazGemspark = 166;
519
520 // Token: 0x040073F7 RID: 29687
521 public const ushort TinPlating = 167;
522
523 // Token: 0x040073F8 RID: 29688
524 public const ushort Confetti = 168;
525
526 // Token: 0x040073F9 RID: 29689
527 public const ushort ConfettiBlack = 169;
528
529 // Token: 0x040073FA RID: 29690
530 public const ushort CaveWall = 170;
531
532 // Token: 0x040073FB RID: 29691
533 public const ushort CaveWall2 = 171;
534
535 // Token: 0x040073FC RID: 29692
536 public const ushort Honeyfall = 172;
537
538 // Token: 0x040073FD RID: 29693
539 public const ushort ChlorophyteBrick = 173;
540
541 // Token: 0x040073FE RID: 29694
542 public const ushort CrimtaneBrick = 174;
543
544 // Token: 0x040073FF RID: 29695
545 public const ushort ShroomitePlating = 175;
546
547 // Token: 0x04007400 RID: 29696
548 public const ushort MartianConduit = 176;
549
550 // Token: 0x04007401 RID: 29697
551 public const ushort HellstoneBrick = 177;
552
553 // Token: 0x04007402 RID: 29698
554 public const ushort MarbleUnsafe = 178;
555
556 // Token: 0x04007403 RID: 29699
557 public const ushort MarbleBlock = 179;
558
559 // Token: 0x04007404 RID: 29700
560 public const ushort GraniteUnsafe = 180;
561
562 // Token: 0x04007405 RID: 29701
563 public const ushort GraniteBlock = 181;
564
565 // Token: 0x04007406 RID: 29702
566 public const ushort MeteoriteBrick = 182;
567
568 // Token: 0x04007407 RID: 29703
569 public const ushort Marble = 183;
570
571 // Token: 0x04007408 RID: 29704
572 public const ushort Granite = 184;
573
574 // Token: 0x04007409 RID: 29705
575 public const ushort Cave8Unsafe = 185;
576
577 // Token: 0x0400740A RID: 29706
578 public const ushort Crystal = 186;
579
580 // Token: 0x0400740B RID: 29707
581 public const ushort Sandstone = 187;
582
583 // Token: 0x0400740C RID: 29708
584 public const ushort CorruptionUnsafe1 = 188;
585
586 // Token: 0x0400740D RID: 29709
587 public const ushort CorruptionUnsafe2 = 189;
588
589 // Token: 0x0400740E RID: 29710
590 public const ushort CorruptionUnsafe3 = 190;
591
592 // Token: 0x0400740F RID: 29711
593 public const ushort CorruptionUnsafe4 = 191;
594
595 // Token: 0x04007410 RID: 29712
596 public const ushort CrimsonUnsafe1 = 192;
597
598 // Token: 0x04007411 RID: 29713
599 public const ushort CrimsonUnsafe2 = 193;
600
601 // Token: 0x04007412 RID: 29714
602 public const ushort CrimsonUnsafe3 = 194;
603
604 // Token: 0x04007413 RID: 29715
605 public const ushort CrimsonUnsafe4 = 195;
606
607 // Token: 0x04007414 RID: 29716
608 public const ushort DirtUnsafe1 = 196;
609
610 // Token: 0x04007415 RID: 29717
611 public const ushort DirtUnsafe2 = 197;
612
613 // Token: 0x04007416 RID: 29718
614 public const ushort DirtUnsafe3 = 198;
615
616 // Token: 0x04007417 RID: 29719
617 public const ushort DirtUnsafe4 = 199;
618
619 // Token: 0x04007418 RID: 29720
620 public const ushort HallowUnsafe1 = 200;
621
622 // Token: 0x04007419 RID: 29721
623 public const ushort HallowUnsafe2 = 201;
624
625 // Token: 0x0400741A RID: 29722
626 public const ushort HallowUnsafe3 = 202;
627
628 // Token: 0x0400741B RID: 29723
629 public const ushort HallowUnsafe4 = 203;
630
631 // Token: 0x0400741C RID: 29724
632 public const ushort JungleUnsafe1 = 204;
633
634 // Token: 0x0400741D RID: 29725
635 public const ushort JungleUnsafe2 = 205;
636
637 // Token: 0x0400741E RID: 29726
638 public const ushort JungleUnsafe3 = 206;
639
640 // Token: 0x0400741F RID: 29727
641 public const ushort JungleUnsafe4 = 207;
642
643 // Token: 0x04007420 RID: 29728
644 public const ushort LavaUnsafe1 = 208;
645
646 // Token: 0x04007421 RID: 29729
647 public const ushort LavaUnsafe2 = 209;
648
649 // Token: 0x04007422 RID: 29730
650 public const ushort LavaUnsafe3 = 210;
651
652 // Token: 0x04007423 RID: 29731
653 public const ushort LavaUnsafe4 = 211;
654
655 // Token: 0x04007424 RID: 29732
656 public const ushort RocksUnsafe1 = 212;
657
658 // Token: 0x04007425 RID: 29733
659 public const ushort RocksUnsafe2 = 213;
660
661 // Token: 0x04007426 RID: 29734
662 public const ushort RocksUnsafe3 = 214;
663
664 // Token: 0x04007427 RID: 29735
665 public const ushort RocksUnsafe4 = 215;
666
667 // Token: 0x04007428 RID: 29736
668 public const ushort HardenedSand = 216;
669
670 // Token: 0x04007429 RID: 29737
671 public const ushort CorruptHardenedSand = 217;
672
673 // Token: 0x0400742A RID: 29738
674 public const ushort CrimsonHardenedSand = 218;
675
676 // Token: 0x0400742B RID: 29739
677 public const ushort HallowHardenedSand = 219;
678
679 // Token: 0x0400742C RID: 29740
680 public const ushort CorruptSandstone = 220;
681
682 // Token: 0x0400742D RID: 29741
683 public const ushort CrimsonSandstone = 221;
684
685 // Token: 0x0400742E RID: 29742
686 public const ushort HallowSandstone = 222;
687
688 // Token: 0x0400742F RID: 29743
689 public const ushort DesertFossil = 223;
690
691 // Token: 0x04007430 RID: 29744
692 public const ushort LunarBrickWall = 224;
693
694 // Token: 0x04007431 RID: 29745
695 public const ushort CogWall = 225;
696
697 // Token: 0x04007432 RID: 29746
698 public const ushort SandFall = 226;
699
700 // Token: 0x04007433 RID: 29747
701 public const ushort SnowFall = 227;
702
703 // Token: 0x04007434 RID: 29748
704 public const ushort SillyBalloonPinkWall = 228;
705
706 // Token: 0x04007435 RID: 29749
707 public const ushort SillyBalloonPurpleWall = 229;
708
709 // Token: 0x04007436 RID: 29750
710 public const ushort SillyBalloonGreenWall = 230;
711
712 // Token: 0x04007437 RID: 29751
713 public const ushort IronBrick = 231;
714
715 // Token: 0x04007438 RID: 29752
716 public const ushort LeadBrick = 232;
717
718 // Token: 0x04007439 RID: 29753
719 public const ushort LesionBlock = 233;
720
721 // Token: 0x0400743A RID: 29754
722 public const ushort CrimstoneBrick = 234;
723
724 // Token: 0x0400743B RID: 29755
725 public const ushort SmoothSandstone = 235;
726
727 // Token: 0x0400743C RID: 29756
728 public const ushort Spider = 236;
729
730 // Token: 0x0400743D RID: 29757
731 public const ushort SolarBrick = 237;
732
733 // Token: 0x0400743E RID: 29758
734 public const ushort VortexBrick = 238;
735
736 // Token: 0x0400743F RID: 29759
737 public const ushort NebulaBrick = 239;
738
739 // Token: 0x04007440 RID: 29760
740 public const ushort StardustBrick = 240;
741
742 // Token: 0x04007441 RID: 29761
743 public const ushort OrangeStainedGlass = 241;
744
745 // Token: 0x04007442 RID: 29762
746 public const ushort GoldStarryGlassWall = 242;
747
748 // Token: 0x04007443 RID: 29763
749 public const ushort BlueStarryGlassWall = 243;
750
751 // Token: 0x04007444 RID: 29764
752 public const ushort LivingWoodUnsafe = 244;
753
754 // Token: 0x04007445 RID: 29765
755 public const ushort WroughtIronFence = 245;
756
757 // Token: 0x04007446 RID: 29766
758 public const ushort EbonstoneEcho = 246;
759
760 // Token: 0x04007447 RID: 29767
761 public const ushort MudWallEcho = 247;
762
763 // Token: 0x04007448 RID: 29768
764 public const ushort PearlstoneEcho = 248;
765
766 // Token: 0x04007449 RID: 29769
767 public const ushort SnowWallEcho = 249;
768
769 // Token: 0x0400744A RID: 29770
770 public const ushort AmethystEcho = 250;
771
772 // Token: 0x0400744B RID: 29771
773 public const ushort TopazEcho = 251;
774
775 // Token: 0x0400744C RID: 29772
776 public const ushort SapphireEcho = 252;
777
778 // Token: 0x0400744D RID: 29773
779 public const ushort EmeraldEcho = 253;
780
781 // Token: 0x0400744E RID: 29774
782 public const ushort RubyEcho = 254;
783
784 // Token: 0x0400744F RID: 29775
785 public const ushort DiamondEcho = 255;
786
787 // Token: 0x04007450 RID: 29776
788 public const ushort Cave1Echo = 256;
789
790 // Token: 0x04007451 RID: 29777
791 public const ushort Cave2Echo = 257;
792
793 // Token: 0x04007452 RID: 29778
794 public const ushort Cave3Echo = 258;
795
796 // Token: 0x04007453 RID: 29779
797 public const ushort Cave4Echo = 259;
798
799 // Token: 0x04007454 RID: 29780
800 public const ushort Cave5Echo = 260;
801
802 // Token: 0x04007455 RID: 29781
803 public const ushort Cave6Echo = 261;
804
805 // Token: 0x04007456 RID: 29782
806 public const ushort Cave7Echo = 262;
807
808 // Token: 0x04007457 RID: 29783
809 public const ushort SpiderEcho = 263;
810
811 // Token: 0x04007458 RID: 29784
812 public const ushort CorruptGrassEcho = 264;
813
814 // Token: 0x04007459 RID: 29785
815 public const ushort HallowedGrassEcho = 265;
816
817 // Token: 0x0400745A RID: 29786
818 public const ushort IceEcho = 266;
819
820 // Token: 0x0400745B RID: 29787
821 public const ushort ObsidianBackEcho = 267;
822
823 // Token: 0x0400745C RID: 29788
824 public const ushort CrimsonGrassEcho = 268;
825
826 // Token: 0x0400745D RID: 29789
827 public const ushort CrimstoneEcho = 269;
828
829 // Token: 0x0400745E RID: 29790
830 public const ushort CaveWall1Echo = 270;
831
832 // Token: 0x0400745F RID: 29791
833 public const ushort CaveWall2Echo = 271;
834
835 // Token: 0x04007460 RID: 29792
836 public const ushort MarbleEchoUnused = 272;
837
838 // Token: 0x04007461 RID: 29793
839 public const ushort GraniteEchoUnused = 273;
840
841 // Token: 0x04007462 RID: 29794
842 public const ushort Cave8Echo = 274;
843
844 // Token: 0x04007463 RID: 29795
845 public const ushort SandstoneEcho = 275;
846
847 // Token: 0x04007464 RID: 29796
848 public const ushort Corruption1Echo = 276;
849
850 // Token: 0x04007465 RID: 29797
851 public const ushort Corruption2Echo = 277;
852
853 // Token: 0x04007466 RID: 29798
854 public const ushort Corruption3Echo = 278;
855
856 // Token: 0x04007467 RID: 29799
857 public const ushort Corruption4Echo = 279;
858
859 // Token: 0x04007468 RID: 29800
860 public const ushort Crimson1Echo = 280;
861
862 // Token: 0x04007469 RID: 29801
863 public const ushort Crimson2Echo = 281;
864
865 // Token: 0x0400746A RID: 29802
866 public const ushort Crimson3Echo = 282;
867
868 // Token: 0x0400746B RID: 29803
869 public const ushort Crimson4Echo = 283;
870
871 // Token: 0x0400746C RID: 29804
872 public const ushort Dirt1Echo = 284;
873
874 // Token: 0x0400746D RID: 29805
875 public const ushort Dirt2Echo = 285;
876
877 // Token: 0x0400746E RID: 29806
878 public const ushort Dirt3Echo = 286;
879
880 // Token: 0x0400746F RID: 29807
881 public const ushort Dirt4Echo = 287;
882
883 // Token: 0x04007470 RID: 29808
884 public const ushort Hallow1Echo = 288;
885
886 // Token: 0x04007471 RID: 29809
887 public const ushort Hallow2Echo = 289;
888
889 // Token: 0x04007472 RID: 29810
890 public const ushort Hallow3Echo = 290;
891
892 // Token: 0x04007473 RID: 29811
893 public const ushort Hallow4Echo = 291;
894
895 // Token: 0x04007474 RID: 29812
896 public const ushort Jungle1Echo = 292;
897
898 // Token: 0x04007475 RID: 29813
899 public const ushort Jungle2Echo = 293;
900
901 // Token: 0x04007476 RID: 29814
902 public const ushort Jungle3Echo = 294;
903
904 // Token: 0x04007477 RID: 29815
905 public const ushort Jungle4Echo = 295;
906
907 // Token: 0x04007478 RID: 29816
908 public const ushort Lava1Echo = 296;
909
910 // Token: 0x04007479 RID: 29817
911 public const ushort Lava2Echo = 297;
912
913 // Token: 0x0400747A RID: 29818
914 public const ushort Lava3Echo = 298;
915
916 // Token: 0x0400747B RID: 29819
917 public const ushort Lava4Echo = 299;
918
919 // Token: 0x0400747C RID: 29820
920 public const ushort Rocks1Echo = 300;
921
922 // Token: 0x0400747D RID: 29821
923 public const ushort Rocks2Echo = 301;
924
925 // Token: 0x0400747E RID: 29822
926 public const ushort Rocks3Echo = 302;
927
928 // Token: 0x0400747F RID: 29823
929 public const ushort Rocks4Echo = 303;
930
931 // Token: 0x04007480 RID: 29824
932 public const ushort HardenedSandEcho = 304;
933
934 // Token: 0x04007481 RID: 29825
935 public const ushort CorruptHardenedSandEcho = 305;
936
937 // Token: 0x04007482 RID: 29826
938 public const ushort CrimsonHardenedSandEcho = 306;
939
940 // Token: 0x04007483 RID: 29827
941 public const ushort HallowHardenedSandEcho = 307;
942
943 // Token: 0x04007484 RID: 29828
944 public const ushort CorruptSandstoneEcho = 308;
945
946 // Token: 0x04007485 RID: 29829
947 public const ushort CrimsonSandstoneEcho = 309;
948
949 // Token: 0x04007486 RID: 29830
950 public const ushort HallowSandstoneEcho = 310;
951
952 // Token: 0x04007487 RID: 29831
953 public const ushort DesertFossilEcho = 311;
954
955 // Token: 0x04007488 RID: 29832
956 public const ushort BambooBlockWall = 312;
957
958 // Token: 0x04007489 RID: 29833
959 public const ushort LargeBambooBlockWall = 313;
960
961 // Token: 0x0400748A RID: 29834
962 public const ushort AmberStoneWallEcho = 314;
963
964 // Token: 0x0400748B RID: 29835
965 public const ushort BambooFence = 315;
966
967 // Token: 0x0400748C RID: 29836
968 public const ushort AshWood = 316;
969
970 // Token: 0x0400748D RID: 29837
971 public const ushort AshWoodFence = 317;
972
973 // Token: 0x0400748E RID: 29838
974 public const ushort EchoWall = 318;
975
976 // Token: 0x0400748F RID: 29839
977 public const ushort ReefWall = 319;
978
979 // Token: 0x04007490 RID: 29840
980 public const ushort PoopWall = 320;
981
982 // Token: 0x04007491 RID: 29841
983 public const ushort ShimmerBlockWall = 321;
984
985 // Token: 0x04007492 RID: 29842
986 public const ushort ShimmerBrickWall = 322;
987
988 // Token: 0x04007493 RID: 29843
989 public const ushort LunarRustBrickWall = 323;
990
991 // Token: 0x04007494 RID: 29844
992 public const ushort DarkCelestialBrickWall = 324;
993
994 // Token: 0x04007495 RID: 29845
995 public const ushort AstraBrickWall = 325;
996
997 // Token: 0x04007496 RID: 29846
998 public const ushort CosmicEmberBrickWall = 326;
999
1000 // Token: 0x04007497 RID: 29847
1001 public const ushort CryocoreBrickWall = 327;
1002
1003 // Token: 0x04007498 RID: 29848
1004 public const ushort MercuryBrickWall = 328;
1005
1006 // Token: 0x04007499 RID: 29849
1007 public const ushort StarRoyaleBrickWall = 329;
1008
1009 // Token: 0x0400749A RID: 29850
1010 public const ushort HeavenforgeBrickWall = 330;
1011
1012 // Token: 0x0400749B RID: 29851
1013 public const ushort AncientBlueBrickWall = 331;
1014
1015 // Token: 0x0400749C RID: 29852
1016 public const ushort AncientGreenBrickWall = 332;
1017
1018 // Token: 0x0400749D RID: 29853
1019 public const ushort AncientPinkBrickWall = 333;
1020
1021 // Token: 0x0400749E RID: 29854
1022 public const ushort AncientGoldBrickWall = 334;
1023
1024 // Token: 0x0400749F RID: 29855
1025 public const ushort AncientSilverBrickWall = 335;
1026
1027 // Token: 0x040074A0 RID: 29856
1028 public const ushort AncientCopperBrickWall = 336;
1029
1030 // Token: 0x040074A1 RID: 29857
1031 public const ushort AncientObsidianBrickWall = 337;
1032
1033 // Token: 0x040074A2 RID: 29858
1034 public const ushort AncientHellstoneBrickWall = 338;
1035
1036 // Token: 0x040074A3 RID: 29859
1037 public const ushort AncientCobaltBrickWall = 339;
1038
1039 // Token: 0x040074A4 RID: 29860
1040 public const ushort AncientMythrilBrickWall = 340;
1041
1042 // Token: 0x040074A5 RID: 29861
1043 public const ushort LavaMossBlockWall = 341;
1044
1045 // Token: 0x040074A6 RID: 29862
1046 public const ushort ArgonMossBlockWall = 342;
1047
1048 // Token: 0x040074A7 RID: 29863
1049 public const ushort KryptonMossBlockWall = 343;
1050
1051 // Token: 0x040074A8 RID: 29864
1052 public const ushort XenonMossBlockWall = 344;
1053
1054 // Token: 0x040074A9 RID: 29865
1055 public const ushort VioletMossBlockWall = 345;
1056
1057 // Token: 0x040074AA RID: 29866
1058 public const ushort RainbowMossBlockWall = 346;
1059
1060 // Token: 0x040074AB RID: 29867
1061 public static readonly ushort Count;
1062
1063 // Token: 0x02000608 RID: 1544
1064 public static class Sets
1065 {
1066 // Token: 0x060035B0 RID: 13744 RVA: 0x00211750 File Offset: 0x0020F950
1067 // Note: this type is marked as 'beforefieldinit'.
1068 static Sets()
1069 {
1070 if (!true)
1071 {
1072 }
1073 }
1074
1075 // Token: 0x040074AC RID: 29868
1076 public static SetFactory Factory;
1077
1078 // Token: 0x040074AD RID: 29869
1080
1081 // Token: 0x040074AE RID: 29870
1083
1084 // Token: 0x040074AF RID: 29871
1085 public static bool[] Transparent;
1086
1087 // Token: 0x040074B0 RID: 29872
1088 public static bool[] Corrupt;
1089
1090 // Token: 0x040074B1 RID: 29873
1091 public static bool[] Crimson;
1092
1093 // Token: 0x040074B2 RID: 29874
1094 public static bool[] Hallow;
1095
1096 // Token: 0x040074B3 RID: 29875
1097 public static bool[] AllowsWind;
1098
1099 // Token: 0x040074B4 RID: 29876
1100 public static bool[] AllowsPlantsToGrow;
1101
1102 // Token: 0x040074B5 RID: 29877
1103 public static bool[] CannotBeReplacedByWallSpread;
1104
1105 // Token: 0x040074B6 RID: 29878
1106 public static bool[] WallSpreadStopsAtAir;
1107
1108 // Token: 0x040074B7 RID: 29879
1109 public static int[] BlendType;
1110
1111 // Token: 0x02000609 RID: 1545
1112 public static class Conversion
1113 {
1114 // Token: 0x060035B1 RID: 13745 RVA: 0x00003BB6 File Offset: 0x00001DB6
1115 // Note: this type is marked as 'beforefieldinit'.
1116 static Conversion()
1117 {
1118 }
1119
1120 // Token: 0x040074B8 RID: 29880
1121 public static bool[] Grass;
1122
1123 // Token: 0x040074B9 RID: 29881
1124 public static bool[] Stone;
1125
1126 // Token: 0x040074BA RID: 29882
1127 public static bool[] Dirt;
1128
1129 // Token: 0x040074BB RID: 29883
1130 public static bool[] Snow;
1131
1132 // Token: 0x040074BC RID: 29884
1133 public static bool[] Ice;
1134
1135 // Token: 0x040074BD RID: 29885
1136 public static bool[] Sandstone;
1137
1138 // Token: 0x040074BE RID: 29886
1139 public static bool[] HardenedSand;
1140
1141 // Token: 0x040074BF RID: 29887
1142 public static bool[] PureSand;
1143
1144 // Token: 0x040074C0 RID: 29888
1145 public static bool[] NewWall1;
1146
1147 // Token: 0x040074C1 RID: 29889
1148 public static bool[] NewWall2;
1149
1150 // Token: 0x040074C2 RID: 29890
1151 public static bool[] NewWall3;
1152
1153 // Token: 0x040074C3 RID: 29891
1154 public static bool[] NewWall4;
1155 }
1156 }
1157 }
1158}
class f__AnonymousType0<< Count > j__TPar
static bool[] AllowsUndergroundDesertEnemiesToSpawn
Definition WallID.cs:1082
static bool[] Corrupt
Definition WallID.cs:1088
static bool[] CannotBeReplacedByWallSpread
Definition WallID.cs:1103
static bool[] Crimson
Definition WallID.cs:1091
static SetFactory Factory
Definition WallID.cs:1076
static bool[] AllowsPlantsToGrow
Definition WallID.cs:1100
static bool[] AllowsWind
Definition WallID.cs:1097
static bool[] WallSpreadStopsAtAir
Definition WallID.cs:1106
static int[] BlendType
Definition WallID.cs:1109
static bool[] Transparent
Definition WallID.cs:1085
static bool[] CanBeConvertedToGlowingMushroom
Definition WallID.cs:1079
static bool[] Hallow
Definition WallID.cs:1094
const ushort LivingLeaf
Definition WallID.cs:200
const ushort Dirt1Echo
Definition WallID.cs:872
const ushort HardenedSand
Definition WallID.cs:668
const ushort AshWoodFence
Definition WallID.cs:971
const ushort CaveUnsafe
Definition WallID.cs:182
const ushort Hive
Definition WallID.cs:344
const ushort TungstenBrick
Definition WallID.cs:158
const ushort CrimsonSandstone
Definition WallID.cs:683
const ushort PinkDungeonSlabUnsafe
Definition WallID.cs:308
const ushort GraniteEchoUnused
Definition WallID.cs:839
const ushort AncientCopperBrickWall
Definition WallID.cs:1028
const ushort Shadewood
Definition WallID.cs:275
const ushort HellstoneBrickUnsafe
Definition WallID.cs:59
const ushort Corruption1Echo
Definition WallID.cs:848
const ushort CorruptSandstone
Definition WallID.cs:680
const ushort RedStainedGlass
Definition WallID.cs:296
const ushort XenonMossBlockWall
Definition WallID.cs:1052
const ushort TinBrick
Definition WallID.cs:155
const ushort Cactus
Definition WallID.cs:236
const ushort PalmWoodFence
Definition WallID.cs:476
const ushort Cave8Echo
Definition WallID.cs:842
const ushort PinkDungeonUnsafe
Definition WallID.cs:47
const ushort LihzahrdBrickUnsafe
Definition WallID.cs:281
const ushort AmberStoneWallEcho
Definition WallID.cs:962
const ushort WhiteDynasty
Definition WallID.cs:446
const ushort StarsWallpaper
Definition WallID.cs:380
const ushort ChlorophyteBrick
Definition WallID.cs:539
const ushort CandyCane
Definition WallID.cs:107
const ushort LargeBambooBlockWall
Definition WallID.cs:959
const ushort GrayBrick
Definition WallID.cs:35
const ushort BorealWood
Definition WallID.cs:467
const ushort CrimstoneUnsafe
Definition WallID.cs:269
const ushort BlueDynasty
Definition WallID.cs:449
const ushort AncientHellstoneBrickWall
Definition WallID.cs:1034
const ushort CopperPipeWallpaper
Definition WallID.cs:422
const ushort PinkDungeonTile
Definition WallID.cs:329
const ushort Mushroom
Definition WallID.cs:242
const ushort GrinchFingerWallpaper
Definition WallID.cs:395
const ushort CaveWall2
Definition WallID.cs:533
const ushort CopperBrick
Definition WallID.cs:56
const ushort CrimtaneBrick
Definition WallID.cs:542
const ushort MusicWallpaper
Definition WallID.cs:404
const ushort LunarRustBrickWall
Definition WallID.cs:989
const ushort JungleUnsafe
Definition WallID.cs:212
const ushort FlowerUnsafe
Definition WallID.cs:215
const ushort BlueStarryGlassWall
Definition WallID.cs:749
const ushort GreenDungeonTile
Definition WallID.cs:335
const ushort DemoniteBrick
Definition WallID.cs:119
const ushort RocksUnsafe3
Definition WallID.cs:662
const ushort Cave1Echo
Definition WallID.cs:788
const ushort Lava4Echo
Definition WallID.cs:917
const ushort Cave4Echo
Definition WallID.cs:797
const ushort Rocks3Echo
Definition WallID.cs:926
const ushort Corruption4Echo
Definition WallID.cs:857
const ushort MudUnsafe
Definition WallID.cs:65
const ushort EmeraldGemsparkOff
Definition WallID.cs:500
const ushort PinkDungeon
Definition WallID.cs:77
const ushort Planked
Definition WallID.cs:101
const ushort HardenedSandEcho
Definition WallID.cs:932
const ushort SandstoneBrick
Definition WallID.cs:122
const ushort CorruptionUnsafe2
Definition WallID.cs:587
const ushort PearlwoodFence
Definition WallID.cs:440
const ushort SolarBrick
Definition WallID.cs:731
const ushort Hallow2Echo
Definition WallID.cs:887
const ushort TopazEcho
Definition WallID.cs:773
const ushort MercuryBrickWall
Definition WallID.cs:1004
const ushort Hallow1Echo
Definition WallID.cs:884
const ushort Crimson2Echo
Definition WallID.cs:863
const ushort YellowStainedGlass
Definition WallID.cs:287
const ushort Cave5Echo
Definition WallID.cs:800
const ushort EbonstoneEcho
Definition WallID.cs:758
const ushort KryptonMossBlockWall
Definition WallID.cs:1049
static readonly ushort Count
Definition WallID.cs:1061
const ushort SillyBalloonGreenWall
Definition WallID.cs:710
const ushort BlueDungeonUnsafe
Definition WallID.cs:41
const ushort HallowedGrassEcho
Definition WallID.cs:815
const ushort LivingWoodUnsafe
Definition WallID.cs:752
const ushort FancyGrayWallpaper
Definition WallID.cs:398
const ushort Cave7Unsafe
Definition WallID.cs:203
const ushort SillyBalloonPurpleWall
Definition WallID.cs:707
const ushort IceEcho
Definition WallID.cs:818
const ushort EbonwoodFence
Definition WallID.cs:434
const ushort EbonstoneBrick
Definition WallID.cs:125
const ushort None
Definition WallID.cs:20
const ushort MushroomUnsafe
Definition WallID.cs:260
const ushort AmberGemspark
Definition WallID.cs:479
const ushort LavaUnsafe4
Definition WallID.cs:653
const ushort Crimson3Echo
Definition WallID.cs:866
const ushort Dirt2Echo
Definition WallID.cs:875
const ushort Cave6Unsafe
Definition WallID.cs:197
const ushort RainbowWallpaper
Definition WallID.cs:410
const ushort PurpleStainedGlass
Definition WallID.cs:284
const ushort Cave3Unsafe
Definition WallID.cs:188
const ushort CaveWall
Definition WallID.cs:530
const ushort DarkCelestialBrickWall
Definition WallID.cs:992
const ushort DirtUnsafe1
Definition WallID.cs:608
const ushort Lava1Echo
Definition WallID.cs:908
const ushort MarbleBlock
Definition WallID.cs:557
const ushort AncientSilverBrickWall
Definition WallID.cs:1025
const ushort GreenDungeonUnsafe
Definition WallID.cs:44
const ushort CorruptionUnsafe4
Definition WallID.cs:593
const ushort Hallow3Echo
Definition WallID.cs:890
const ushort DirtUnsafe
Definition WallID.cs:26
const ushort RubyGemsparkOff
Definition WallID.cs:503
const ushort Stone
Definition WallID.cs:23
const ushort RocksUnsafe4
Definition WallID.cs:665
const ushort SpiderUnsafe
Definition WallID.cs:206
const ushort CorruptGrassUnsafe
Definition WallID.cs:227
const ushort JungleUnsafe4
Definition WallID.cs:641
const ushort MudstoneBrick
Definition WallID.cs:92
const ushort Crimson1Echo
Definition WallID.cs:860
const ushort DiscWall
Definition WallID.cs:266
const ushort AstraBrickWall
Definition WallID.cs:995
const ushort HeavenforgeBrickWall
Definition WallID.cs:1010
const ushort BlueDungeon
Definition WallID.cs:71
const ushort RainbowBrick
Definition WallID.cs:152
const ushort DiamondEcho
Definition WallID.cs:785
const ushort DuckyWallpaper
Definition WallID.cs:425
const ushort RocksUnsafe2
Definition WallID.cs:659
const ushort Rocks1Echo
Definition WallID.cs:920
const ushort BubbleWallpaper
Definition WallID.cs:419
const ushort Cave2Unsafe
Definition WallID.cs:185
const ushort BambooFence
Definition WallID.cs:965
const ushort PearlstoneEcho
Definition WallID.cs:764
const ushort RubyGemspark
Definition WallID.cs:512
const ushort ConfettiBlack
Definition WallID.cs:527
const ushort Cave4Unsafe
Definition WallID.cs:191
const ushort Corruption2Echo
Definition WallID.cs:851
const ushort HallowUnsafe2
Definition WallID.cs:623
const ushort HallowUnsafe4
Definition WallID.cs:629
const ushort CorruptHardenedSandEcho
Definition WallID.cs:935
const ushort DirtUnsafe4
Definition WallID.cs:617
const ushort CrimsonHardenedSandEcho
Definition WallID.cs:938
const ushort Jungle2Echo
Definition WallID.cs:899
const ushort CosmicEmberBrickWall
Definition WallID.cs:998
const ushort SnowWallUnsafe
Definition WallID.cs:140
const ushort AmethystUnsafe
Definition WallID.cs:164
const ushort RichMaogany
Definition WallID.cs:146
const ushort LeadBrick
Definition WallID.cs:716
const ushort RainbowMossBlockWall
Definition WallID.cs:1058
const ushort PinkDungeonSlab
Definition WallID.cs:326
const ushort HallowHardenedSandEcho
Definition WallID.cs:941
const ushort RubyEcho
Definition WallID.cs:782
const ushort DiamondGemspark
Definition WallID.cs:485
const ushort TopazGemspark
Definition WallID.cs:518
const ushort CorruptionUnsafe3
Definition WallID.cs:590
const ushort PalladiumColumn
Definition WallID.cs:347
const ushort BluegreenWallpaper
Definition WallID.cs:392
const ushort Gray
Definition WallID.cs:137
const ushort GreenDungeon
Definition WallID.cs:74
const ushort BlueDungeonSlab
Definition WallID.cs:320
const ushort Bone
Definition WallID.cs:245
const ushort AncientObsidianBrickWall
Definition WallID.cs:1031
const ushort AncientGreenBrickWall
Definition WallID.cs:1016
const ushort Sail
Definition WallID.cs:464
const ushort Pumpkin
Definition WallID.cs:359
const ushort Hay
Definition WallID.cs:362
const ushort GraniteBlock
Definition WallID.cs:563
const ushort FestiveWallpaper
Definition WallID.cs:377
const ushort Rocks2Echo
Definition WallID.cs:923
const ushort SmoothSandstone
Definition WallID.cs:725
const ushort MarbleUnsafe
Definition WallID.cs:554
const ushort DesertFossil
Definition WallID.cs:689
const ushort HallowedGrassUnsafe
Definition WallID.cs:230
const ushort TinPlating
Definition WallID.cs:521
const ushort GreenCandyCane
Definition WallID.cs:110
const ushort HiveUnsafe
Definition WallID.cs:278
const ushort OrnamentWallpaper
Definition WallID.cs:371
const ushort AmethystEcho
Definition WallID.cs:770
const ushort AncientPinkBrickWall
Definition WallID.cs:1019
const ushort Lavafall
Definition WallID.cs:431
const ushort SnowFall
Definition WallID.cs:701
const ushort SnowWallEcho
Definition WallID.cs:767
const ushort EmeraldUnsafe
Definition WallID.cs:173
const ushort Cave5Unsafe
Definition WallID.cs:194
const ushort TopazUnsafe
Definition WallID.cs:167
const ushort HallowUnsafe3
Definition WallID.cs:626
const ushort CrimsonUnsafe2
Definition WallID.cs:599
const ushort YellowStucco
Definition WallID.cs:131
const ushort SnowflakeWallpaper
Definition WallID.cs:386
const ushort ObsidianBackEcho
Definition WallID.cs:821
const ushort CrimsonSandstoneEcho
Definition WallID.cs:947
const ushort AncientGoldBrickWall
Definition WallID.cs:1022
const ushort GoldBrick
Definition WallID.cs:50
const ushort StardustBrick
Definition WallID.cs:740
const ushort EmeraldEcho
Definition WallID.cs:779
const ushort ChristmasTreeWallpaper
Definition WallID.cs:368
const ushort ReefWall
Definition WallID.cs:977
const ushort Jungle4Echo
Definition WallID.cs:905
const ushort DirtUnsafe2
Definition WallID.cs:611
const ushort AncientCobaltBrickWall
Definition WallID.cs:1037
const ushort JungleUnsafe3
Definition WallID.cs:638
const ushort RocksUnsafe1
Definition WallID.cs:656
const ushort AncientBlueBrickWall
Definition WallID.cs:1013
const ushort VortexBrick
Definition WallID.cs:734
const ushort HellstoneBrick
Definition WallID.cs:551
const ushort SparkleStoneWallpaper
Definition WallID.cs:413
const ushort SapphireEcho
Definition WallID.cs:776
const ushort ArgonMossBlockWall
Definition WallID.cs:1046
const ushort SpiderEcho
Definition WallID.cs:809
const ushort CogWall
Definition WallID.cs:695
const ushort ShroomitePlating
Definition WallID.cs:545
const ushort Spider
Definition WallID.cs:728
const ushort ShimmerBlockWall
Definition WallID.cs:983
const ushort CandyCaneWallpaper
Definition WallID.cs:374
const ushort ObsidianBackUnsafe
Definition WallID.cs:257
const ushort SapphireUnsafe
Definition WallID.cs:170
const ushort RainbowStainedGlass
Definition WallID.cs:299
const ushort Flower
Definition WallID.cs:224
const ushort PinkDungeonTileUnsafe
Definition WallID.cs:311
const ushort Ebonwood
Definition WallID.cs:143
const ushort AmberGemsparkOff
Definition WallID.cs:491
const ushort CobaltBrick
Definition WallID.cs:95
const ushort RichMahoganyFence
Definition WallID.cs:437
const ushort BorealWoodFence
Definition WallID.cs:470
const ushort MarbleEchoUnused
Definition WallID.cs:836
const ushort AshWood
Definition WallID.cs:968
const ushort EbonstoneUnsafe
Definition WallID.cs:29
const ushort Hallow4Echo
Definition WallID.cs:893
const ushort KrampusHornWallpaper
Definition WallID.cs:389
const ushort CrimsonGrassUnsafe
Definition WallID.cs:263
const ushort SandFall
Definition WallID.cs:698
const ushort Dirt4Echo
Definition WallID.cs:881
const ushort StoneSlab
Definition WallID.cs:461
const ushort Jungle
Definition WallID.cs:221
const ushort Wood
Definition WallID.cs:32
const ushort AncientMythrilBrickWall
Definition WallID.cs:1040
const ushort CrimstoneBrick
Definition WallID.cs:722
const ushort IronFence
Definition WallID.cs:455
const ushort MeteoriteBrick
Definition WallID.cs:566
const ushort Waterfall
Definition WallID.cs:428
const ushort CaveWall2Echo
Definition WallID.cs:833
const ushort BlueDungeonSlabUnsafe
Definition WallID.cs:302
const ushort PlatinumBrick
Definition WallID.cs:161
const ushort JungleUnsafe1
Definition WallID.cs:632
const ushort ObsidianBrickUnsafe
Definition WallID.cs:62
const ushort BubblegumBlock
Definition WallID.cs:350
const ushort OrangeStainedGlass
Definition WallID.cs:743
const ushort StarlitHeavenWallpaper
Definition WallID.cs:416
const ushort Flesh
Definition WallID.cs:251
const ushort GrassUnsafe
Definition WallID.cs:209
const ushort Dirt3Echo
Definition WallID.cs:878
const ushort LavaMossBlockWall
Definition WallID.cs:1043
const ushort Sandstone
Definition WallID.cs:581
const ushort TopazGemsparkOff
Definition WallID.cs:509
const ushort SnowBrick
Definition WallID.cs:113
const ushort CopperPlating
Definition WallID.cs:458
const ushort SilverBrick
Definition WallID.cs:53
const ushort GreenStainedGlass
Definition WallID.cs:293
const ushort AdamantiteBeam
Definition WallID.cs:116
const ushort CorruptHardenedSand
Definition WallID.cs:671
const ushort BlueDungeonTile
Definition WallID.cs:323
const ushort MetalFence
Definition WallID.cs:341
const ushort Marble
Definition WallID.cs:569
const ushort Rocks4Echo
Definition WallID.cs:929
const ushort CrimsonGrassEcho
Definition WallID.cs:824
const ushort IceFloeWallpaper
Definition WallID.cs:401
const ushort GreenDungeonSlabUnsafe
Definition WallID.cs:314
const ushort RedStucco
Definition WallID.cs:128
const ushort PearlstoneBrick
Definition WallID.cs:86
const ushort ObsidianBrick
Definition WallID.cs:80
const ushort Crystal
Definition WallID.cs:578
const ushort MartianConduit
Definition WallID.cs:548
const ushort JungleUnsafe2
Definition WallID.cs:635
const ushort CrimsonUnsafe1
Definition WallID.cs:596
const ushort PearlstoneBrickUnsafe
Definition WallID.cs:104
const ushort WroughtIronFence
Definition WallID.cs:755
const ushort CaveWall1Echo
Definition WallID.cs:830
static WallID()
Definition WallID.cs:15
const ushort BambooBlockWall
Definition WallID.cs:956
const ushort RedBrick
Definition WallID.cs:38
const ushort CorruptSandstoneEcho
Definition WallID.cs:944
const ushort WoodenFence
Definition WallID.cs:338
const ushort Dirt
Definition WallID.cs:68
const ushort HallowSandstone
Definition WallID.cs:686
const ushort LunarBrickWall
Definition WallID.cs:692
const ushort SandstoneEcho
Definition WallID.cs:845
const ushort RubyUnsafe
Definition WallID.cs:176
const ushort Pearlwood
Definition WallID.cs:149
const ushort Cave2Echo
Definition WallID.cs:791
const ushort Cave6Echo
Definition WallID.cs:803
const ushort IceUnsafe
Definition WallID.cs:233
const ushort Jungle3Echo
Definition WallID.cs:902
const ushort ShadewoodFence
Definition WallID.cs:443
const ushort LihzahrdBrick
Definition WallID.cs:356
const ushort DiamondGemsparkOff
Definition WallID.cs:497
const ushort EchoWall
Definition WallID.cs:974
const ushort MudWallEcho
Definition WallID.cs:761
const ushort SillyBalloonPinkWall
Definition WallID.cs:704
const ushort Confetti
Definition WallID.cs:524
const ushort Jungle1Echo
Definition WallID.cs:896
const ushort Grass
Definition WallID.cs:218
const ushort GreenStucco
Definition WallID.cs:134
const ushort DirtUnsafe3
Definition WallID.cs:614
const ushort SquigglesWallpaper
Definition WallID.cs:383
const ushort CryocoreBrickWall
Definition WallID.cs:1001
const ushort GraniteUnsafe
Definition WallID.cs:560
const ushort GoldStarryGlassWall
Definition WallID.cs:746
const ushort CrimsonHardenedSand
Definition WallID.cs:674
const ushort Crimson4Echo
Definition WallID.cs:869
const ushort VioletMossBlockWall
Definition WallID.cs:1055
const ushort Granite
Definition WallID.cs:572
const ushort Glass
Definition WallID.cs:83
const ushort Cave8Unsafe
Definition WallID.cs:575
const ushort AmethystGemsparkOff
Definition WallID.cs:494
const ushort HallowHardenedSand
Definition WallID.cs:677
const ushort PoopWall
Definition WallID.cs:980
const ushort LesionBlock
Definition WallID.cs:719
const ushort BlueStainedGlass
Definition WallID.cs:290
const ushort Lava2Echo
Definition WallID.cs:911
const ushort Lava3Echo
Definition WallID.cs:914
const ushort DiamondUnsafe
Definition WallID.cs:179
const ushort LavaUnsafe1
Definition WallID.cs:644
const ushort GreenDungeonTileUnsafe
Definition WallID.cs:317
const ushort BlueDungeonTileUnsafe
Definition WallID.cs:305
const ushort AmethystGemspark
Definition WallID.cs:482
const ushort LavaUnsafe3
Definition WallID.cs:650
const ushort CorruptGrassEcho
Definition WallID.cs:812
const ushort LivingWood
Definition WallID.cs:254
const ushort IronBrick
Definition WallID.cs:713
const ushort LavaUnsafe2
Definition WallID.cs:647
const ushort IceBrick
Definition WallID.cs:272
const ushort ArcaneRunes
Definition WallID.cs:452
const ushort Cave7Echo
Definition WallID.cs:806
const ushort DesertFossilEcho
Definition WallID.cs:953
const ushort SapphireGemsparkOff
Definition WallID.cs:506
const ushort ShimmerBrickWall
Definition WallID.cs:986
const ushort HallowUnsafe1
Definition WallID.cs:620
const ushort SpookyWood
Definition WallID.cs:365
const ushort PalmWood
Definition WallID.cs:473
const ushort IridescentBrick
Definition WallID.cs:89
const ushort GreenDungeonSlab
Definition WallID.cs:332
const ushort Cave3Echo
Definition WallID.cs:794
const ushort CrimsonUnsafe4
Definition WallID.cs:605
const ushort CorruptionUnsafe1
Definition WallID.cs:584
const ushort Corruption3Echo
Definition WallID.cs:854
const ushort PurpleRainWallpaper
Definition WallID.cs:407
const ushort MythrilBrick
Definition WallID.cs:98
const ushort NebulaBrick
Definition WallID.cs:737
const ushort SapphireGemspark
Definition WallID.cs:515
const ushort TitanstoneBlock
Definition WallID.cs:353
const ushort StarRoyaleBrickWall
Definition WallID.cs:1007
const ushort CrimsonUnsafe3
Definition WallID.cs:602
const ushort Honeyfall
Definition WallID.cs:536
const ushort Slime
Definition WallID.cs:248
const ushort CrimstoneEcho
Definition WallID.cs:827
const ushort HallowSandstoneEcho
Definition WallID.cs:950
const ushort EmeraldGemspark
Definition WallID.cs:488