terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ getAndMoveToFrontDecode()

void Ionic.BZip2.BZip2InputStream.getAndMoveToFrontDecode ( )
inlineprivate

Definition at line 424 of file BZip2InputStream.cs.

425 {
426 int num = 1;
428 int num2 = 24;
429 int bits = this.GetBits(num2);
430 this.origPtr = bits;
431 if (num == 0)
432 {
433 }
434 int num3 = this.blockSize100k;
435 this.recvDecodingTables();
436 byte[] getAndMoveToFrontDecode_yy = decompressionState.getAndMoveToFrontDecode_yy;
437 int num4 = this.blockSize100k;
438 long num5 = 0L;
439 int[] unzftab = decompressionState.unzftab;
440 if (num5 == 0L)
441 {
442 }
443 int num6 = this.nInUse;
444 long num7 = 0L;
446 int num8 = this.bsBuff;
447 CRC32 crc = this.crc;
448 }
class f__AnonymousType0<< Count > j__TPar
BZip2InputStream.DecompressionState data
int getAndMoveToFrontDecode0(int groupNo)

References Ionic.BZip2.BZip2InputStream.blockSize100k, Ionic.BZip2.BZip2InputStream.bsBuff, Ionic.BZip2.BZip2InputStream.crc, Ionic.BZip2.BZip2InputStream.data, Ionic.BZip2.BZip2InputStream.getAndMoveToFrontDecode0(), Ionic.BZip2.BZip2InputStream.GetBits(), j__TPar, System.L, Ionic.BZip2.BZip2InputStream.nInUse, and Ionic.BZip2.BZip2InputStream.recvDecodingTables().