terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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StaticAccessorAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Diagnostics
;
3
using
System.Runtime.CompilerServices
;
4
5
namespace
UnityEngine.Bindings
6
{
7
// Token: 0x02000019 RID: 25
8
[
AttributeUsage
(
AttributeTargets
.Class |
AttributeTargets
.Struct |
AttributeTargets
.Method |
AttributeTargets
.Property)]
9
[
VisibleToOtherModules
]
10
internal
class
StaticAccessorAttribute
:
Attribute
11
{
12
// Token: 0x17000014 RID: 20
13
// (set) Token: 0x06000034 RID: 52 RVA: 0x00002528 File Offset: 0x00000728
14
public
string
Name
15
{
16
[
CompilerGenerated
]
17
set
18
{
19
this.<
Name
>
k__BackingField
=
value
;
20
}
21
}
22
23
// Token: 0x17000015 RID: 21
24
// (set) Token: 0x06000035 RID: 53 RVA: 0x0000253C File Offset: 0x0000073C
25
public
StaticAccessorType
Type
26
{
27
[
CompilerGenerated
]
28
set
29
{
30
this.<
Type
>
k__BackingField
=
value
;
31
}
32
}
33
34
// Token: 0x06000036 RID: 54 RVA: 0x00002550 File Offset: 0x00000750
35
[
VisibleToOtherModules
]
36
internal
StaticAccessorAttribute
(
string
name
)
37
{
38
this.Name
=
name
;
39
}
40
41
// Token: 0x06000037 RID: 55 RVA: 0x0000256C File Offset: 0x0000076C
42
public
StaticAccessorAttribute
(
string
name
,
StaticAccessorType
type)
43
{
44
this.Name
=
name
;
45
this.Type
= type;
46
}
47
48
// Token: 0x04000022 RID: 34
49
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
50
[
CompilerGenerated
]
51
private
string <Name>
k__BackingField
;
52
53
// Token: 0x04000023 RID: 35
54
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
55
[
CompilerGenerated
]
56
private
StaticAccessorType <Type>
k__BackingField
;
57
}
58
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Attribute
Definition
Attribute.cs:11
System.Type
Definition
Type.cs:12
UnityEngine.Bindings.StaticAccessorAttribute.StaticAccessorAttribute
StaticAccessorAttribute(string name, StaticAccessorType type)
Definition
StaticAccessorAttribute.cs:42
UnityEngine.Bindings.StaticAccessorAttribute.StaticAccessorAttribute
StaticAccessorAttribute(string name)
Definition
StaticAccessorAttribute.cs:36
UnityEngine.Bindings.StaticAccessorAttribute.k__BackingField
string< Name > k__BackingField
Definition
StaticAccessorAttribute.cs:51
UnityEngine.Bindings.StaticAccessorAttribute.k__BackingField
StaticAccessorType< Type > k__BackingField
Definition
StaticAccessorAttribute.cs:56
UnityEngine.Bindings.StaticAccessorAttribute.Name
string Name
Definition
StaticAccessorAttribute.cs:15
UnityEngine.Bindings.StaticAccessorAttribute
Definition
StaticAccessorAttribute.cs:11
System.Diagnostics.DebuggerBrowsableState
DebuggerBrowsableState
Definition
DebuggerBrowsableState.cs:9
System.Diagnostics
Definition
ConditionalAttribute.cs:5
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:4
System.ExceptionArgument.value
@ value
System.ExceptionArgument.name
@ name
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:8
System
Definition
__ComObject.cs:4
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:8
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
source
UnityEngine.SharedInternalsModule
UnityEngine
Bindings
StaticAccessorAttribute.cs
Generated by
1.10.0