terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CopyTo()

void System.Text.StringBuilder.CopyTo ( int sourceIndex,
Span< char > destination,
int count )
inline

Definition at line 449 of file StringBuilder.cs.

450 {
451 int chunkLength = this.m_ChunkLength;
452 int maxCapacity = this.m_MaxCapacity;
453 int chunkLength2 = this.m_ChunkLength;
454 if (maxCapacity == 0)
455 {
456 }
457 int num = Math.Min(43151360, chunkLength2);
458 StringBuilder.ThreadSafeCopy(this.m_ChunkChars, chunkLength2, destination, count, sourceIndex);
460 }
class f__AnonymousType0<< Count > j__TPar
static byte Min(byte val1, byte val2)
Definition Math.cs:152

References System.count, System.destination, j__TPar, System.Text.StringBuilder.m_ChunkChars, System.Text.StringBuilder.m_ChunkLength, System.Text.StringBuilder.m_ChunkOffset, System.Text.StringBuilder.m_ChunkPrevious, System.Text.StringBuilder.m_MaxCapacity, System.Math.Min(), and System.Text.StringBuilder.ThreadSafeCopy().