terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SaveData()

byte[] InControl.PlayerActionSet.SaveData ( )
inlineinherited

Definition at line 390 of file PlayerActionSet.cs.

391 {
393 int size = this.actions._size;
395 if (!false)
396 {
397 if (!false)
398 {
399 }
400 throw new OutOfMemoryException();
401 }
402 throw new OutOfMemoryException();
403 }
class f__AnonymousType0<< Count > j__TPar
List< PlayerAction > actions
static Encoding UTF8
Definition Encoding.cs:828

References InControl.PlayerActionSet.actions, j__TPar, System.list, and System.Text.Encoding.UTF8.

Referenced by InControl.PlayerActionSet.Save().