terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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subMeshCount
int UnityEngine.Mesh.subMeshCount
get
set
Definition at line
137
of file
Mesh.cs
.
138
{
139
[
NativeMethod
(
Name
=
"GetSubMeshCount"
)]
140
get
141
{
142
throw
new
MissingMethodException
();
143
}
144
[
FreeFunction
(
Name
=
"MeshScripting::SetSubMeshCount"
, HasExplicitThis =
true
)]
145
set
146
{
147
throw
new
MissingMethodException
();
148
}
149
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
System.TypeNameKind.Name
@ Name
UnityEngine
Mesh
Generated by
1.10.0