terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

override void Terraria.GameContent.Skies.AmbientSky.PixiePosseSkyEntity.Update ( int frameCount)
inline

Definition at line 688 of file AmbientSky.cs.

689 {
690 base.Update(frameCount);
691 int num = this.pixieType;
692 if (num == 0)
693 {
694 }
695 if (num != 0)
696 {
697 int num2 = this.pixieType;
698 if (num2 == 0)
699 {
700 }
701 if (num2 == 0)
702 {
703 if (num2 == 0)
704 {
705 }
706 bool isItRaining = Main.IsItRaining;
707 if (num2 == 0)
708 {
709 }
710 }
711 }
712 int lifeTime = this.LifeTime;
714 int num3 = 32640;
717 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Main.IsItRaining, j__TPar, Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.LifeTime, Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.OpacityNormalizedTimeToFadeOut, Terraria.GameContent.Skies.AmbientSky.PixiePosseSkyEntity.pixieType, and Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.TimeEntitySpawnedIn.