terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawSelf() [1/2]

override void Terraria.GameContent.UI.Elements.UITextBox.DrawSelf ( SpriteBatch spriteBatch)
inlineprotected

Definition at line 79 of file UITextBox.cs.

80 {
81 if (!this.HideSelf)
82 {
83 int stringLength = base.Text._stringLength;
85 base.DrawSelf(spriteBatch);
86 int frameCount = this._frameCount;
87 this._frameCount = frameCount;
89 if (showInputTicker)
90 {
91 float x = this._innerDimensions.X;
92 if (!showInputTicker)
93 {
94 }
95 string text = base.Text;
96 int cursor = this._cursor;
97 long num = 0L;
98 string text2 = text.Substring((int)num, cursor);
99 if (!showInputTicker)
100 {
101 }
102 if (!showInputTicker)
103 {
104 }
105 return;
106 }
107 }
108 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.Elements.UITextBox._cursor, Terraria.GameContent.UI.Elements.UITextBox._frameCount, Terraria.GameContent.UI.Elements.UITextBox.HideSelf, j__TPar, System.L, Terraria.GameContent.UI.Elements.UITextBox.ShowInputTicker, and System.text.