terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AsyncReadManagerRequestMetric.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Diagnostics
;
3
using
System.Runtime.CompilerServices
;
4
using
UnityEngine.Bindings
;
5
using
UnityEngine.Scripting
;
6
7
namespace
Unity.IO.LowLevel.Unsafe
8
{
9
// Token: 0x02000011 RID: 17
10
[
NativeConditional
(
"ENABLE_PROFILER"
)]
11
[
RequiredByNativeCode
]
12
public
struct
AsyncReadManagerRequestMetric
13
{
14
// Token: 0x04000027 RID: 39
15
[
CompilerGenerated
]
16
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
17
private
readonly
string <AssetName>
k__BackingField
;
18
19
// Token: 0x04000028 RID: 40
20
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
21
[
CompilerGenerated
]
22
private
readonly
string <FileName>
k__BackingField
;
23
24
// Token: 0x04000029 RID: 41
25
[
CompilerGenerated
]
26
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
27
private
readonly
ulong <OffsetBytes>
k__BackingField
;
28
29
// Token: 0x0400002A RID: 42
30
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
31
[
CompilerGenerated
]
32
private
readonly
ulong <SizeBytes>
k__BackingField
;
33
34
// Token: 0x0400002B RID: 43
35
[
CompilerGenerated
]
36
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
37
private
readonly
ulong <AssetTypeId>
k__BackingField
;
38
39
// Token: 0x0400002C RID: 44
40
[
CompilerGenerated
]
41
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
42
private
readonly
ulong <CurrentBytesRead>
k__BackingField
;
43
44
// Token: 0x0400002D RID: 45
45
[
CompilerGenerated
]
46
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
47
private
readonly
uint <BatchReadCount>
k__BackingField
;
48
49
// Token: 0x0400002E RID: 46
50
[
CompilerGenerated
]
51
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
52
private
readonly
bool <IsBatchRead>
k__BackingField
;
53
54
// Token: 0x0400002F RID: 47
55
[
CompilerGenerated
]
56
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
57
private
readonly
ProcessingState <State>
k__BackingField
;
58
59
// Token: 0x04000030 RID: 48
60
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
61
[
CompilerGenerated
]
62
private
readonly
FileReadType <ReadType>
k__BackingField
;
63
64
// Token: 0x04000031 RID: 49
65
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
66
[
CompilerGenerated
]
67
private
readonly
Priority <PriorityLevel>
k__BackingField
;
68
69
// Token: 0x04000032 RID: 50
70
[
CompilerGenerated
]
71
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
72
private
readonly
AssetLoadingSubsystem <Subsystem>
k__BackingField
;
73
74
// Token: 0x04000033 RID: 51
75
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
76
[
CompilerGenerated
]
77
private
readonly
double <RequestTimeMicroseconds>
k__BackingField
;
78
79
// Token: 0x04000034 RID: 52
80
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
81
[
CompilerGenerated
]
82
private
readonly
double <TimeInQueueMicroseconds>
k__BackingField
;
83
84
// Token: 0x04000035 RID: 53
85
[
CompilerGenerated
]
86
[
DebuggerBrowsable
(
DebuggerBrowsableState
.Never)]
87
private
readonly
double <TotalTimeMicroseconds>
k__BackingField
;
88
}
89
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Diagnostics.DebuggerBrowsableState
DebuggerBrowsableState
Definition
DebuggerBrowsableState.cs:9
System.Diagnostics
Definition
ConditionalAttribute.cs:5
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:4
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
Unity.IO.LowLevel.Unsafe
Definition
AssetLoadingSubsystem.cs:4
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly uint< BatchReadCount > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:47
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly ProcessingState< State > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:57
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly double< TotalTimeMicroseconds > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:87
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly FileReadType< ReadType > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:62
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly double< RequestTimeMicroseconds > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:77
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly double< TimeInQueueMicroseconds > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:82
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly AssetLoadingSubsystem< Subsystem > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:72
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly ulong< OffsetBytes > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:27
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly bool< IsBatchRead > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:52
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly ulong< CurrentBytesRead > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:42
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly ulong< AssetTypeId > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:37
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly Priority< PriorityLevel > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:67
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly string< FileName > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:22
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly ulong< SizeBytes > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:32
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric.k__BackingField
readonly string< AssetName > k__BackingField
Definition
AsyncReadManagerRequestMetric.cs:17
Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
Definition
AsyncReadManagerRequestMetric.cs:13
source
UnityEngine.CoreModule
Unity
IO
LowLevel
Unsafe
AsyncReadManagerRequestMetric.cs
Generated by
1.10.0