terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AddName()

XmlName System.Xml.DomNameTable.AddName ( string prefix,
string localName,
string ns,
IXmlSchemaInfo schemaInfo )
inline

Definition at line 46 of file DomNameTable.cs.

47 {
48 XmlName xmlName;
49 if (prefix != null)
50 {
51 if (ns != null)
52 {
53 int hashCode = XmlName.GetHashCode(localName);
54 int num = this.mask;
55 XmlName[] array = this.entries;
56 XmlNameTable xmlNameTable = this.nameTable;
57 XmlNameTable xmlNameTable2 = this.nameTable;
58 XmlNameTable xmlNameTable3 = this.nameTable;
59 int num2 = this.mask;
60 XmlName[] array2 = this.entries;
61 XmlDocument xmlDocument = this.ownerDocument;
62 XmlName[] array3 = this.entries;
63 if (xmlName == null || xmlName != null)
64 {
65 int num3 = this.count;
66 XmlDocument xmlDocument2 = this.ownerDocument;
67 this.Grow();
68 return xmlName;
69 }
71 }
72 }
73 else
74 {
75 while (ns != null)
76 {
77 }
78 }
79 return xmlName;
80 }
class f__AnonymousType0<< Count > j__TPar

References System.array, System.Xml.DomNameTable.count, System.Xml.DomNameTable.entries, System.Xml.XmlName.GetHashCode(), System.Xml.DomNameTable.Grow(), j__TPar, System.Xml.DomNameTable.mask, System.Xml.DomNameTable.nameTable, and System.Xml.DomNameTable.ownerDocument.

Referenced by System.Xml.XmlDocument.AddAttrXmlName(), and System.Xml.XmlDocument.AddXmlName().