terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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System.Collections.Concurrent.ConcurrentQueue< T > Member List

This is the complete list of members for System.Collections.Concurrent.ConcurrentQueue< T >, including all inherited members.

_crossSegmentLockSystem.Collections.Concurrent.ConcurrentQueue< T >private
_headSystem.Collections.Concurrent.ConcurrentQueue< T >private
_tailSystem.Collections.Concurrent.ConcurrentQueue< T >private
ConcurrentQueue()System.Collections.Concurrent.ConcurrentQueue< T >inline
CopyTo(Array array, int index)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
CopyTo(T[] array, int index)System.Collections.Concurrent.ConcurrentQueue< T >inline
CountSystem.Collections.Concurrent.ConcurrentQueue< T >
d__28System.Collections.Concurrent.ConcurrentQueue< T >private
Enqueue(T item)System.Collections.Concurrent.ConcurrentQueue< T >inline
EnqueueSlow(T item)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
Enumerate(ConcurrentQueue< T >.Segment head, int headHead, ConcurrentQueue< T >.Segment tail, int tailTail)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
GetCount(ConcurrentQueue< T >.Segment s, int head, int tail)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivatestatic
GetCount(ConcurrentQueue< T >.Segment head, int headHead, ConcurrentQueue< T >.Segment tail, int tailTail)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivatestatic
GetEnumerator()System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
GetEnumerator()System.Collections.Concurrent.ConcurrentQueue< T >inline
GetItemWhenAvailable(ConcurrentQueue< T >.Segment segment, int i)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
IDisposableSystem.Collections.Concurrent.ConcurrentQueue< T >private
IEnumeratorSystem.Collections.Concurrent.ConcurrentQueue< T >private
IsSynchronizedSystem.Collections.Concurrent.ConcurrentQueue< T >private
SnapForObservation([Out] ConcurrentQueue< T >.Segment head, [Out] int headHead, [Out] ConcurrentQueue< T >.Segment tail, [Out] int tailTail)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
SyncRootSystem.Collections.Concurrent.ConcurrentQueue< T >private
ToArray()System.Collections.Concurrent.ConcurrentQueue< T >inline
TryAdd(T item)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
TryDequeue([Out] T result)System.Collections.Concurrent.ConcurrentQueue< T >inline
TryDequeueSlow([Out] T item)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate
TryTake([Out] T item)System.Collections.Concurrent.ConcurrentQueue< T >inlineprivate