terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CachedFile.cs
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1using System;
3
4// Token: 0x02000069 RID: 105
5public class CachedFile
6{
7 // Token: 0x06000233 RID: 563 RVA: 0x0000652C File Offset: 0x0000472C
8 public CachedFile(string filename)
9 {
10 this.Filename = filename;
11 }
12
13 // Token: 0x17000074 RID: 116
14 // (get) Token: 0x06000234 RID: 564 RVA: 0x00006550 File Offset: 0x00004750
15 // (set) Token: 0x06000235 RID: 565 RVA: 0x00006564 File Offset: 0x00004764
16 public byte[] Data
17 {
19 get
20 {
21 return this.<Data>k__BackingField;
22 }
24 set
25 {
27 }
28 }
29
30 // Token: 0x04000205 RID: 517
32
33 // Token: 0x04000206 RID: 518
34 public readonly string Filename;
35
36 // Token: 0x04000207 RID: 519
38 private byte[] <Data>k__BackingField;
39
40 // Token: 0x0200006A RID: 106
41 public enum Modifications
42 {
43 // Token: 0x04000209 RID: 521
44 Delete,
45 // Token: 0x0400020A RID: 522
46 Write,
47 // Token: 0x0400020B RID: 523
48 None
49 }
50}
class f__AnonymousType0<< Count > j__TPar
byte[]< Data > k__BackingField
Definition CachedFile.cs:38
readonly string Filename
Definition CachedFile.cs:34
byte[] Data
Definition CachedFile.cs:17
CachedFile.Modifications ModificationFlag
Definition CachedFile.cs:31
CachedFile(string filename)
Definition CachedFile.cs:8