terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ResolveCollisions()

Rectangle GUIVirtualInputControllerEdit.ResolveCollisions ( Rectangle originalRegion,
Rectangle newRegion,
GUIPageIconGrouping group )
inlineprivate

Definition at line 863 of file GUIVirtualInputControllerEdit.cs.

864 {
865 int num = 1;
866 if (num == 0)
867 {
868 }
872 if (num == 0)
873 {
874 }
875 float y = this.selectedGrouping.Location.Y;
876 float y2 = this.selectedGrouping.Location.Y;
877 int right = this.selectedGrouping.GetRegion().Right;
878 if (this.selectedGrouping == null)
879 {
880 }
888 if (guipageIconGrouping == null)
889 {
890 }
893 float x2 = guipageIconGrouping2.Location.X;
895 return guipageIconGrouping2.GetRegion();
896 }
class f__AnonymousType0<< Count > j__TPar
List< GUIPageIconGrouping > LeftGroupings
static InterfaceProfile_Layout Active

References InterfaceStyles_Layout.Active, GUIPageIconGrouping.GetRegion(), j__TPar, InterfaceProfile_Layout.LeftGroupings, GUIPageIconGrouping.LeftSideGrouping, GUIPageIconGrouping.Location, Microsoft.Xna.Framework.Rectangle.Right, selectedGrouping, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.