terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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StringEscapeHandling.cs
Go to the documentation of this file.
1
using
System
;
2
using
Newtonsoft.Json.Shims
;
3
4
namespace
Newtonsoft.Json
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{
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// Token: 0x0200001B RID: 27
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[
Preserve
]
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public
enum
StringEscapeHandling
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{
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// Token: 0x04000038 RID: 56
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Default
,
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// Token: 0x04000039 RID: 57
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EscapeNonAscii
,
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// Token: 0x0400003A RID: 58
15
EscapeHtml
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}
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}
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:4
Newtonsoft.Json.ConstructorHandling.Default
@ Default
Newtonsoft.Json.StringEscapeHandling
StringEscapeHandling
Definition
StringEscapeHandling.cs:9
Newtonsoft.Json.StringEscapeHandling.EscapeHtml
@ EscapeHtml
Newtonsoft.Json.StringEscapeHandling.EscapeNonAscii
@ EscapeNonAscii
Newtonsoft.Json
Definition
BsonArray.cs:8
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__ComObject.cs:4
source
Newtonsoft.Json
StringEscapeHandling.cs
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1.10.0