terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
CLSCompliantAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System
4
{
5
// Token: 0x02000094 RID: 148
6
[
AttributeUsage
(
AttributeTargets
.All, Inherited =
true
, AllowMultiple =
false
)]
7
[
Serializable
]
8
public
sealed
class
CLSCompliantAttribute
:
Attribute
9
{
10
// Token: 0x06000465 RID: 1125 RVA: 0x0000CED0 File Offset: 0x0000B0D0
11
public
CLSCompliantAttribute
(
bool
isCompliant
)
12
{
13
}
14
15
// Token: 0x0400020A RID: 522
16
private
bool
_compliant
;
17
}
18
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Attribute
Definition
Attribute.cs:11
System.CLSCompliantAttribute._compliant
bool _compliant
Definition
CLSCompliantAttribute.cs:16
System.CLSCompliantAttribute.CLSCompliantAttribute
CLSCompliantAttribute(bool isCompliant)
Definition
CLSCompliantAttribute.cs:11
System.CLSCompliantAttribute
Definition
CLSCompliantAttribute.cs:9
System.Reflection.TypeAttributes.Serializable
@ Serializable
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:8
System
Definition
__ComObject.cs:4
source
mscorlib
System
CLSCompliantAttribute.cs
Generated by
1.10.0