terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InternalDispose()

void System.Runtime.InteropServices.SafeHandle.InternalDispose ( )
inlineprivateinherited

Definition at line 130 of file SafeHandle.cs.

131 {
132 bool fullyInitialized;
133 do
134 {
136 }
137 while (!fullyInitialized);
138 this.DangerousReleaseInternal(true);
139 if (!fullyInitialized)
140 {
141 }
142 GC.SuppressFinalize(this);
143 }
class f__AnonymousType0<< Count > j__TPar
static void SuppressFinalize(object obj)
Definition GC.cs:116

References System.Runtime.InteropServices.SafeHandle._fullyInitialized, System.Runtime.InteropServices.SafeHandle.DangerousReleaseInternal(), j__TPar, and System.GC.SuppressFinalize().

Referenced by System.Runtime.InteropServices.SafeHandle.Dispose().