terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Invoke()

override IMessage System.Runtime.Remoting.Proxies.RemotingProxy.Invoke ( IMessage request)
inline

Definition at line 31 of file RemotingProxy.cs.

32 {
33 if (request != null)
34 {
35 return request;
36 }
37 Type type;
38 if (type != null)
39 {
40 if (type == null)
41 {
42 string targetUri = this._targetUri;
43 }
44 Identity objectIdentity = this._objectIdentity;
45 }
46 Identity objectIdentity2 = this._objectIdentity;
47 bool hasExitSinks = Thread.CurrentContext.HasExitSinks;
49 if (this._hasEnvoySink)
50 {
51 sink = this._sink;
52 if (type != null)
53 {
54 }
55 Identity objectIdentity3 = this._objectIdentity;
56 }
57 IMessageSink clientContextSinkChain = Thread.CurrentContext.GetClientContextSinkChain();
59 while (callType == CallType.Sync)
60 {
61 }
62 if (sink != null)
63 {
64 goto IL_0074;
65 }
66 goto IL_0074;
67 IL_0074:;
68 }
class f__AnonymousType0<< Count > j__TPar
static Context CurrentContext
Definition Thread.cs:360

References System.Runtime.Remoting.Proxies.RemotingProxy._hasEnvoySink, System.Runtime.Remoting.Proxies.RealProxy._objectIdentity, System.Runtime.Remoting.Proxies.RemotingProxy._sink, System.Runtime.Remoting.Proxies.RealProxy._targetUri, System.Threading.Thread.CurrentContext, and j__TPar.