terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SaveDefaultCategories()

void VirtualControllerInputState.SaveDefaultCategories ( )
inline

Definition at line 62 of file VirtualControllerInputState.cs.

63 {
64 long num = 0L;
65 string text;
66 bool flag = FileUtilities.Exists(text, num != 0L);
67 long num2 = 0L;
68 string text2;
69 FileUtilities.Delete(text2, num2 != 0L);
71 string text3;
72 if (("Item" == null || "Item" != null) && ("Category" == null || "Category" != null) && (text3 == null || text3 != null))
73 {
74 return;
75 }
77 }
class f__AnonymousType0<< Count > j__TPar
static void Delete(string path, bool cloud=false)
static bool Exists(string path, bool cloud=false)

References Terraria.Utilities.FileUtilities.Delete(), Terraria.Utilities.FileUtilities.Exists(), j__TPar, System.L, SetupLookups(), and System.text.