terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SceneManagerAPIInternal.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
4
namespace
UnityEngine.SceneManagement
5
{
6
// Token: 0x02000125 RID: 293
7
[
NativeHeader
(
"Runtime/Export/SceneManager/SceneManager.bindings.h"
)]
8
[
NativeHeader
(
"Runtime/SceneManager/SceneManager.h"
)]
9
[
StaticAccessor
(
"SceneManagerBindings"
,
StaticAccessorType
.DoubleColon)]
10
internal
static
class
SceneManagerAPIInternal
11
{
12
// Token: 0x060005DE RID: 1502 RVA: 0x0000A748 File Offset: 0x00008948
13
[
NativeThrows
]
14
public
static
AsyncOperation
LoadSceneAsyncNameIndexInternal
(
string
sceneName
,
int
sceneBuildIndex
,
LoadSceneParameters
parameters,
bool
mustCompleteNextFrame
)
15
{
16
throw
new
MissingMethodException
();
17
}
18
19
// Token: 0x060005DF RID: 1503 RVA: 0x0000A75C File Offset: 0x0000895C
20
private
static
AsyncOperation
LoadSceneAsyncNameIndexInternal_Injected
(
string
sceneName
,
int
sceneBuildIndex
,
LoadSceneParameters
parameters,
bool
mustCompleteNextFrame
)
21
{
22
throw
new
MissingMethodException
();
23
}
24
}
25
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.AsyncOperation
Definition
AsyncOperation.cs:14
UnityEngine.SceneManagement.SceneManagerAPIInternal.LoadSceneAsyncNameIndexInternal_Injected
static AsyncOperation LoadSceneAsyncNameIndexInternal_Injected(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)
Definition
SceneManagerAPIInternal.cs:20
UnityEngine.SceneManagement.SceneManagerAPIInternal.LoadSceneAsyncNameIndexInternal
static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)
Definition
SceneManagerAPIInternal.cs:14
UnityEngine.SceneManagement.SceneManagerAPIInternal
Definition
SceneManagerAPIInternal.cs:11
System
Definition
__ComObject.cs:4
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:8
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.SceneManagement
Definition
LoadSceneMode.cs:4
UnityEngine.SceneManagement.LoadSceneParameters
Definition
LoadSceneParameters.cs:8
source
UnityEngine.CoreModule
UnityEngine
SceneManagement
SceneManagerAPIInternal.cs
Generated by
1.10.0