terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SceneManagerAPIInternal.cs
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1using System;
3
5{
6 // Token: 0x02000125 RID: 293
7 [NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")]
8 [NativeHeader("Runtime/SceneManager/SceneManager.h")]
9 [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
10 internal static class SceneManagerAPIInternal
11 {
12 // Token: 0x060005DE RID: 1502 RVA: 0x0000A748 File Offset: 0x00008948
18
19 // Token: 0x060005DF RID: 1503 RVA: 0x0000A75C File Offset: 0x0000895C
24 }
25}
class f__AnonymousType0<< Count > j__TPar
static AsyncOperation LoadSceneAsyncNameIndexInternal_Injected(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)
static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)