terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MovedFromAttributeData.cs
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1using System;
3
5{
6 // Token: 0x02000100 RID: 256
7 internal struct MovedFromAttributeData
8 {
9 // Token: 0x0600054F RID: 1359 RVA: 0x00009894 File Offset: 0x00007A94
10 public void Set(bool autoUpdateAPI, [Optional] string sourceNamespace, [Optional] string sourceAssembly, [Optional] string sourceClassName)
11 {
15 }
16
17 // Token: 0x04000425 RID: 1061
18 public string className;
19
20 // Token: 0x04000426 RID: 1062
21 public string nameSpace;
22
23 // Token: 0x04000427 RID: 1063
24 public string assembly;
25
26 // Token: 0x04000428 RID: 1064
27 public bool classHasChanged;
28
29 // Token: 0x04000429 RID: 1065
31
32 // Token: 0x0400042A RID: 1066
33 public bool assemblyHasChanged;
34
35 // Token: 0x0400042B RID: 1067
36 public bool autoUdpateAPI;
37 }
38}
class f__AnonymousType0<< Count > j__TPar
void Set(bool autoUpdateAPI, [Optional] string sourceNamespace, [Optional] string sourceAssembly, [Optional] string sourceClassName)