terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

override void Terraria.GameContent.Skies.VortexSky.Update ( GameTime gameTime)
inline

Definition at line 22 of file VortexSky.cs.

23 {
24 int num = 1;
25 bool isActive = this._isActive;
26 float fadeOpacity = this._fadeOpacity;
27 if (num != 0)
28 {
29 if (isActive)
30 {
31 return;
32 }
33 }
34 else
35 {
36 while (isActive)
37 {
38 }
39 }
41 VortexSky.Bolt[] bolts = this._bolts;
42 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Skies.VortexSky._bolts, Terraria.GameContent.Skies.VortexSky._fadeOpacity, Terraria.GameContent.Skies.VortexSky._isActive, Terraria.GameContent.Skies.VortexSky._ticksUntilNextBolt, and j__TPar.