GameTip(LocalizedText text, double spawnTime)
readonly double SpawnTime
void Update(double currentTime)
bool IsExpired(double currentTime)
bool IsExpiring(double currentTime)
void AddNewTip(double currentTime)
readonly List< GameTipsDisplay.GameTip > _currentTips
LocalizedText[] _tipsDefault
LocalizedText[] _tipsGamepad
void Draw([Optional] String_Layout layout, float MaxHeight=0f)
LocalizedText[] _tipsKeyboard
string FormatWith(object obj)