terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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OverlaySocialModule.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Terraria.Social.Base
4
{
5
// Token: 0x0200052C RID: 1324
6
public
abstract
class
OverlaySocialModule
:
ISocialModule
7
{
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// Token: 0x060031E5 RID: 12773
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public
abstract
void
Initialize
();
10
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// Token: 0x060031E6 RID: 12774
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public
abstract
void
Shutdown
();
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// Token: 0x060031E7 RID: 12775
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public
abstract
bool
IsGamepadTextInputActive
();
16
17
// Token: 0x060031E8 RID: 12776
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public
abstract
bool
ShowGamepadTextInput
(
string
description, uint maxLength,
bool
multiLine =
false
,
string
existingText
=
""
,
bool
password =
false
);
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// Token: 0x060031E9 RID: 12777
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public
abstract
string
GetGamepadText
();
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// Token: 0x060031EA RID: 12778 RVA: 0x001F8DEC File Offset: 0x001F6FEC
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protected
OverlaySocialModule
()
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{
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Terraria.Social.Base.OverlaySocialModule.IsGamepadTextInputActive
bool IsGamepadTextInputActive()
Terraria.Social.Base.OverlaySocialModule.OverlaySocialModule
OverlaySocialModule()
Definition
OverlaySocialModule.cs:24
Terraria.Social.Base.OverlaySocialModule.ShowGamepadTextInput
bool ShowGamepadTextInput(string description, uint maxLength, bool multiLine=false, string existingText="", bool password=false)
Terraria.Social.Base.OverlaySocialModule.Shutdown
void Shutdown()
Terraria.Social.Base.OverlaySocialModule.Initialize
void Initialize()
Terraria.Social.Base.OverlaySocialModule.GetGamepadText
string GetGamepadText()
Terraria.Social.Base.OverlaySocialModule
Definition
OverlaySocialModule.cs:7
Terraria.Social.ISocialModule
Definition
ISocialModule.cs:7
System
Definition
__ComObject.cs:4
Terraria.Social.Base
Definition
AchievementsSocialModule.cs:4
source
Terraria
Social
Base
OverlaySocialModule.cs
Generated by
1.10.0