terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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InvokableCallList.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections.Generic
;
3
using
System.Reflection
;
4
using
Cpp2IlInjected
;
5
6
namespace
UnityEngine.Events
7
{
8
// Token: 0x02000166 RID: 358
9
internal
class
InvokableCallList
10
{
11
// Token: 0x060006AE RID: 1710 RVA: 0x000021B3 File Offset: 0x000003B3
12
public
void
AddPersistentInvokableCall
(
BaseInvokableCall
call
)
13
{
14
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
15
}
16
17
// Token: 0x060006AF RID: 1711 RVA: 0x000021B3 File Offset: 0x000003B3
18
public
void
AddListener
(
BaseInvokableCall
call
)
19
{
20
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
21
}
22
23
// Token: 0x060006B0 RID: 1712 RVA: 0x0000BFC8 File Offset: 0x0000A1C8
24
public
void
RemoveListener
(
object
targetObj
,
MethodInfo
method)
25
{
26
int
size = this.
m_RuntimeCalls
._size;
27
List<BaseInvokableCall>
runtimeCalls
= this.
m_RuntimeCalls
;
28
}
29
30
// Token: 0x060006B1 RID: 1713 RVA: 0x000021B3 File Offset: 0x000003B3
31
public
void
ClearPersistent
()
32
{
33
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
34
}
35
36
// Token: 0x060006B2 RID: 1714 RVA: 0x000021B3 File Offset: 0x000003B3
37
public
List<BaseInvokableCall>
PrepareInvoke
()
38
{
39
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
40
}
41
42
// Token: 0x060006B3 RID: 1715 RVA: 0x0000C02C File Offset: 0x0000A22C
43
public
InvokableCallList
()
44
{
45
}
46
47
// Token: 0x0400065F RID: 1631
48
private
readonly
List<BaseInvokableCall>
m_PersistentCalls
;
49
50
// Token: 0x04000660 RID: 1632
51
private
readonly
List<BaseInvokableCall>
m_RuntimeCalls
;
52
53
// Token: 0x04000661 RID: 1633
54
private
List<BaseInvokableCall>
m_ExecutingCalls
;
55
56
// Token: 0x04000662 RID: 1634
57
private
bool
m_NeedsUpdate
=
true
;
58
}
59
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
System.Collections.Generic.List
Definition
List.cs:13
System.Reflection.MethodInfo
Definition
MethodInfo.cs:9
UnityEngine.Events.BaseInvokableCall
Definition
BaseInvokableCall.cs:8
UnityEngine.Events.InvokableCallList.m_PersistentCalls
readonly List< BaseInvokableCall > m_PersistentCalls
Definition
InvokableCallList.cs:48
UnityEngine.Events.InvokableCallList.AddListener
void AddListener(BaseInvokableCall call)
Definition
InvokableCallList.cs:18
UnityEngine.Events.InvokableCallList.ClearPersistent
void ClearPersistent()
Definition
InvokableCallList.cs:31
UnityEngine.Events.InvokableCallList.RemoveListener
void RemoveListener(object targetObj, MethodInfo method)
Definition
InvokableCallList.cs:24
UnityEngine.Events.InvokableCallList.AddPersistentInvokableCall
void AddPersistentInvokableCall(BaseInvokableCall call)
Definition
InvokableCallList.cs:12
UnityEngine.Events.InvokableCallList.InvokableCallList
InvokableCallList()
Definition
InvokableCallList.cs:43
UnityEngine.Events.InvokableCallList.m_RuntimeCalls
readonly List< BaseInvokableCall > m_RuntimeCalls
Definition
InvokableCallList.cs:51
UnityEngine.Events.InvokableCallList.m_NeedsUpdate
bool m_NeedsUpdate
Definition
InvokableCallList.cs:57
UnityEngine.Events.InvokableCallList.PrepareInvoke
List< BaseInvokableCall > PrepareInvoke()
Definition
InvokableCallList.cs:37
UnityEngine.Events.InvokableCallList.m_ExecutingCalls
List< BaseInvokableCall > m_ExecutingCalls
Definition
InvokableCallList.cs:54
UnityEngine.Events.InvokableCallList
Definition
InvokableCallList.cs:10
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
System.Collections.Generic
Definition
ArrayBuilder.cs:5
System.Reflection
Definition
AmbiguousMatchException.cs:5
System
Definition
__ComObject.cs:4
UnityEngine.Events
Definition
ArgumentCache.cs:6
source
UnityEngine.CoreModule
UnityEngine
Events
InvokableCallList.cs
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