terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InputControl() [2/4]

InControl.InputControl.InputControl ( string handle,
InputControlType target )
inline

Definition at line 85 of file InputControl.cs.

86 {
87 this.sensitivity = (float)16256;
88 this.upperDeadZone = (float)16256;
89 base..ctor();
90 this.Handle = handle;
91 this.Target = target;
92 if (16256 == 0)
93 {
94 }
95 bool flag = Utility.TargetIsButton(target);
96 this.<IsButton>k__BackingField = 16256 != 0;
97 this.<IsAnalog>k__BackingField = 16256 != 0;
98 }
class f__AnonymousType0<< Count > j__TPar
string< Handle > k__BackingField

References InControl.InputControl.IsAnalog, InControl.InputControl.IsButton, j__TPar, InControl.InputControl.k__BackingField, and InControl.Utility.TargetIsButton().