terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Clamp() [2/2]

static void Microsoft.Xna.Framework.Vector4.Clamp ( Vector4 value1,
Vector4 min,
Vector4 max,
[Out] Vector4 result )
inlinestatic

Definition at line 175 of file Vector4.cs.

176 {
177 float y = value1.Y;
178 float y2 = min.Y;
179 float y3 = max.Y;
180 float z = value1.Z;
181 float z2 = min.Z;
182 float z3 = max.Z;
183 float w = value1.W;
184 float w2 = min.W;
185 float w3 = max.W;
186 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Microsoft.Xna.Framework.Vector4.W, Microsoft.Xna.Framework.Vector4.Y, and Microsoft.Xna.Framework.Vector4.Z.