terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnityException.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x020000AD RID: 173
11 {
12 // Token: 0x0600031A RID: 794 RVA: 0x00006830 File Offset: 0x00004A30
14 {
15 if (!true)
16 {
17 }
18 base..ctor("A Unity Runtime error occurred!");
19 this._HResult = 16387;
20 }
21
22 // Token: 0x0600031B RID: 795 RVA: 0x00006858 File Offset: 0x00004A58
23 public UnityException(string message)
24 {
25 if (!true)
26 {
27 }
28 base..ctor(message);
29 this._HResult = 16387;
30 }
31
32 // Token: 0x0600031C RID: 796 RVA: 0x0000687C File Offset: 0x00004A7C
34 {
35 if (!true)
36 {
37 }
38 base..ctor(info, context);
39 }
40 }
41}
class f__AnonymousType0<< Count > j__TPar
UnityException(string message)
UnityException(SerializationInfo info, StreamingContext context)