terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Deserialize_SyncEveryone()

void Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.Deserialize_SyncEveryone ( BinaryReader reader,
int userId )
inlineprivateinherited

Definition at line 115 of file CreativePowers.cs.

116 {
117 int num = 1;
119 if (num == 0)
120 {
121 }
122 if (32640 == 0)
123 {
124 }
125 bool netHost = Main.NetHost;
126 bool flag = CreativePowersHelper.IsAvailableForPlayer(this, userId);
127 int myPlayer = Main.myPlayer;
129 long num2 = 0L;
130 this.SetEnabledState(43134976, num2 != 0L);
131 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower._perPlayerIsEnabled, Terraria.GameContent.Creative.CreativePowersHelper.IsAvailableForPlayer(), j__TPar, System.L, Terraria.Main.myPlayer, Terraria.Main.NetHost, and Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.SetEnabledState().

Referenced by Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.DeserializeNetMessage().