terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnPlayerJoining()

void Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.OnPlayerJoining ( int playerIndex)
inlineinherited

Implements Terraria.GameContent.IOnPlayerJoining.

Definition at line 175 of file CreativePowers.cs.

176 {
177 int num = 1;
179 if (num == 0)
180 {
181 }
182 int num2 = 32640;
183 ushort num3 = this.<PowerId>k__BackingField;
184 if (num2 == 0)
185 {
186 }
187 long num4 = 0L;
189 BitsByte bitsByte = 0;
190 long num5 = 0L;
192 bitsByte[(int)num5] = num4 != 0L;
193 }
class f__AnonymousType0<< Count > j__TPar
static NetPacket PreparePacket(ushort powerId, int specificInfoBytesInPacketCount)
BinaryWriter Writer
Definition NetPacket.cs:31

References Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower._perPlayerIsEnabled, j__TPar, Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.k__BackingField, System.L, Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.PowerId, Terraria.GameContent.NetModules.NetCreativePowersModule.PreparePacket(), and Terraria.Net.NetPacket.Writer.