terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Scene.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2IlInjected
;
3
using
UnityEngine.Bindings
;
4
5
namespace
UnityEngine.SceneManagement
6
{
7
// Token: 0x02000124 RID: 292
8
[
NativeHeader
(
"Runtime/Export/SceneManager/Scene.bindings.h"
)]
9
[
Serializable
]
10
public
struct
Scene
11
{
12
// Token: 0x17000145 RID: 325
13
// (get) Token: 0x060005DB RID: 1499 RVA: 0x000021B3 File Offset: 0x000003B3
14
public
int
handle
15
{
16
get
17
{
18
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
19
}
20
}
21
22
// Token: 0x060005DC RID: 1500 RVA: 0x000021B3 File Offset: 0x000003B3
23
public
override
int
GetHashCode
()
24
{
25
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
26
}
27
28
// Token: 0x060005DD RID: 1501 RVA: 0x0000A734 File Offset: 0x00008934
29
public
override
bool
Equals
(
object
other
)
30
{
31
if
(
other
!=
null
)
32
{
33
return
;
34
}
35
}
36
37
// Token: 0x040004E6 RID: 1254
38
[
SerializeField
]
39
[
HideInInspector
]
40
private
int
m_Handle
;
41
}
42
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
UnityEngine.SerializeField
Definition
SerializeField.cs:9
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
System.Reflection.TypeAttributes.Serializable
@ Serializable
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.SceneManagement
Definition
LoadSceneMode.cs:4
UnityEngine.HideFlags.HideInInspector
@ HideInInspector
UnityEngine.SceneManagement.Scene.Equals
override bool Equals(object other)
Definition
Scene.cs:29
UnityEngine.SceneManagement.Scene.m_Handle
int m_Handle
Definition
Scene.cs:40
UnityEngine.SceneManagement.Scene.GetHashCode
override int GetHashCode()
Definition
Scene.cs:23
UnityEngine.SceneManagement.Scene.handle
int handle
Definition
Scene.cs:15
UnityEngine.SceneManagement.Scene
Definition
Scene.cs:11
source
UnityEngine.CoreModule
UnityEngine
SceneManagement
Scene.cs
Generated by
1.10.0