terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
Scene.cs
Go to the documentation of this file.
1using System;
4
6{
7 // Token: 0x02000124 RID: 292
8 [NativeHeader("Runtime/Export/SceneManager/Scene.bindings.h")]
10 public struct Scene
11 {
12 // Token: 0x17000145 RID: 325
13 // (get) Token: 0x060005DB RID: 1499 RVA: 0x000021B3 File Offset: 0x000003B3
14 public int handle
15 {
16 get
17 {
18 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
19 }
20 }
21
22 // Token: 0x060005DC RID: 1500 RVA: 0x000021B3 File Offset: 0x000003B3
23 public override int GetHashCode()
24 {
25 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
26 }
27
28 // Token: 0x060005DD RID: 1501 RVA: 0x0000A734 File Offset: 0x00008934
29 public override bool Equals(object other)
30 {
31 if (other != null)
32 {
33 return;
34 }
35 }
36
37 // Token: 0x040004E6 RID: 1254
40 private int m_Handle;
41 }
42}
class f__AnonymousType0<< Count > j__TPar
override bool Equals(object other)
Definition Scene.cs:29