terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Activate()

IConstructionReturnMessage System.Runtime.Remoting.Activation.AppDomainLevelActivator.Activate ( IConstructionCallMessage ctorCall)
inline

Implements System.Runtime.Remoting.Activation.IActivator.

Definition at line 26 of file AppDomainLevelActivator.cs.

27 {
28 if (!true)
29 {
30 }
31 string activationUrl = this._activationUrl;
32 Type type;
33 object obj = RemotingServices.Connect(type, activationUrl);
34 long num;
35 if (obj != null)
36 {
37 if (obj == null)
38 {
39 throw new InvalidCastException();
40 }
41 }
42 else
43 {
44 num = 0L;
45 }
46 long value = num.m_value;
47 long value2 = num.m_value;
48 Identity identity;
49 if (identity == null)
50 {
51 ClientIdentity clientIdentity;
52 RemotingServices.SetMessageTargetIdentity(ctorCall, clientIdentity);
53 throw new InvalidCastException();
54 }
55 throw new InvalidCastException();
56 }
class f__AnonymousType0<< Count > j__TPar

References System.Runtime.Remoting.Activation.AppDomainLevelActivator._activationUrl, System.Runtime.Remoting.RemotingServices.Connect(), j__TPar, System.L, System.obj, System.Runtime.Remoting.RemotingServices.SetMessageTargetIdentity(), and System.value.