terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateFrame()

void Terraria.WaterfallManager.UpdateFrame ( )
inline

Definition at line 123 of file WaterfallManager.cs.

124 {
125 int num = this.wFallFrCounter;
127 int num2 = this.regularFrame;
129 int num3 = this.wFallFrCounter2;
131 int num4 = this.slowFrame;
133 int num5 = this.rainFrameCounter;
135 int num6 = this.rainFrameForeground;
137 int num7 = this.rainFrameBackground;
139 int num8 = this.snowFrameCounter;
141 int num9 = this.snowFrameForeground;
143 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.WaterfallManager.rainFrameBackground, Terraria.WaterfallManager.rainFrameCounter, Terraria.WaterfallManager.rainFrameForeground, Terraria.WaterfallManager.regularFrame, Terraria.WaterfallManager.slowFrame, Terraria.WaterfallManager.snowFrameCounter, Terraria.WaterfallManager.snowFrameForeground, Terraria.WaterfallManager.wFallFrCounter, and Terraria.WaterfallManager.wFallFrCounter2.

Referenced by Terraria.Main.DoUpdate_AnimateWaterfalls().