terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ VerifyHash() [1/4]

override bool System.Security.Cryptography.RSACryptoServiceProvider.VerifyHash ( byte[] hash,
byte[] signature,
HashAlgorithmName hashAlgorithm,
RSASignaturePadding padding )
inlinevirtual

Reimplemented from System.Security.Cryptography.RSA.

Definition at line 124 of file RSACryptoServiceProvider.cs.

125 {
126 if (hash == null)
127 {
128 return "hash" != null;
129 }
130 if (signature != null)
131 {
132 if (!true)
133 {
134 }
135 if (!true)
136 {
137 }
138 if (!true)
139 {
140 }
141 int algorithmId = RSACryptoServiceProvider.GetAlgorithmId(hashAlgorithm);
142 return this.VerifyHash(hash, algorithmId, signature);
143 }
144 return "signature" != null;
145 }
class f__AnonymousType0<< Count > j__TPar
override bool VerifyHash(byte[] hash, byte[] signature, HashAlgorithmName hashAlgorithm, RSASignaturePadding padding)

References System.Security.Cryptography.RSACryptoServiceProvider.GetAlgorithmId(), j__TPar, and System.Security.Cryptography.RSACryptoServiceProvider.VerifyHash().

Referenced by System.Security.Cryptography.RSACryptoServiceProvider.VerifyHash().