terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ SignHash() [1/3]

override byte[] System.Security.Cryptography.RSACryptoServiceProvider.SignHash ( byte[] hash,
HashAlgorithmName hashAlgorithm,
RSASignaturePadding padding )
inlinevirtual

Reimplemented from System.Security.Cryptography.RSA.

Definition at line 104 of file RSACryptoServiceProvider.cs.

105 {
106 if (hash != null)
107 {
108 if (!true)
109 {
110 }
111 if (!true)
112 {
113 }
114 if (!true)
115 {
116 }
117 int algorithmId = RSACryptoServiceProvider.GetAlgorithmId(hashAlgorithm);
118 return this.SignHash(hash, algorithmId);
119 }
120 return "hash";
121 }
class f__AnonymousType0<< Count > j__TPar
override byte[] SignHash(byte[] hash, HashAlgorithmName hashAlgorithm, RSASignaturePadding padding)

References System.Security.Cryptography.RSACryptoServiceProvider.GetAlgorithmId(), j__TPar, and System.Security.Cryptography.RSACryptoServiceProvider.SignHash().

Referenced by System.Security.Cryptography.RSACryptoServiceProvider.SignHash().