terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ operator!=()

static bool Microsoft.Xna.Framework.Input.MouseState.operator!= ( MouseState left,
MouseState right )
inlinestatic

Definition at line 65 of file MouseState.cs.

66 {
67 ButtonState xButton = left._xButton1;
68 int horizontalScrollWheelValue = left._horizontalScrollWheelValue;
69 int scrollWheelValue = left._scrollWheelValue;
70 ButtonState rightButton = left._rightButton;
71 int y = left._y;
72 ButtonState leftButton = left._leftButton;
73 ButtonState middleButton = left._middleButton;
74 ButtonState xButton2 = left._xButton2;
75 return true;
76 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Input.MouseState._horizontalScrollWheelValue, Microsoft.Xna.Framework.Input.MouseState._leftButton, Microsoft.Xna.Framework.Input.MouseState._middleButton, Microsoft.Xna.Framework.Input.MouseState._rightButton, Microsoft.Xna.Framework.Input.MouseState._scrollWheelValue, Microsoft.Xna.Framework.Input.MouseState._xButton1, Microsoft.Xna.Framework.Input.MouseState._xButton2, Microsoft.Xna.Framework.Input.MouseState._y, and j__TPar.